![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Emerald Dragon
![]() Join Date: May 1, 2001
Location: melbourne victoria australia
Age: 60
Posts: 960
|
It came out about the time that Colonization came out... maybe slightly before. It was the earliest version of Stronghold, I believe, though with a different name.
It was a D&D game and in each territory of the map you could only build certain types of troops ie Dwaves, Elves, Orcs, ect. You started the game with 5 heroes,a fighter, dwarf, elf, magic user and something else. You started the game and sent the heroes on Quests to try to obtain magic items. The higher the level the quest, the more powerful the magic item MIGHT be brought back. There was no gaurantee that your hero would bring one back. He might also be killed on the quest, which was a good reason to save at the end of every turn so that if your hero got killed you could reload and see if hed survive at the start of the following turn. Survive and bring back a magic item. The higher the level of quest you chose would determine the level of the magic item found (if he found one at all) and then the hero would go up in level enabling him to go on tougher quests. Heres another clue, one of the most powerful magic items in the game was called the Mirror of Life Trapping. It had 5 chances of trapping an enemy heroes soul in the mirror. There was no defense against it. You just had to make sure that before you used it there WAS a hero in the territory to indeed be trapped and thus removed from the game. There was also a magic item that let you view the enemy territory. It would give hard numbers on enemy troops and class/level of the heroes inside that territory. Very handy when used in conjunction with the Mirror Of Life Trapping. By removing the enemies heroes it made invading the territory much easier. One of the neat things about this game was it was really based on siege warfare. If you tried to take the territory you needed a MAGIC USER or a BATTERING RAM to blast down the gates of the enemy castle. Catapults could be used to knock down the walls. Once you created an opening your troops would swarm into the enemy castle killing anything in sight. You could also get ballista to hit the enemy troops while your other troops pounded anything they could hit. Heroes in combat were a must. IF you had a fighter in your army the fighter troops would fight at the level of the hero---- I think!!! you could also use the hero to tell HIS type of troops to "attack my target" Dwarven troops would then attack the target of the Dwarven hero. Something like that. ITs been a long time so I cant remember all the details. Does this ring a bell to anyone??? If so, PLEASE TELL ME THE NAME OF THIS GAME [img]smile.gif[/img] I havent played this game in ages and Id love to have a go at it... if I can find it, which of course will be very difficult if I dont get the name [img]smile.gif[/img]
__________________
THERE CAN BE ONLY ONE!!! |
![]() |
![]() |
![]() |
#2 |
Red Dragon
![]() Join Date: March 3, 2001
Location: Scotch College, Melbourne
Posts: 1,503
|
Birthright:The Gorgon's Alliance?
__________________
\'Cause its always raining in my head. Forget all the things I should have said.. |
![]() |
![]() |
![]() |
#3 |
Emerald Dragon
![]() Join Date: May 1, 2001
Location: melbourne victoria australia
Age: 60
Posts: 960
|
I did a search and found what looks to be a box cover for it. Unfortunately the box of the game looks more like a Gandolf type mage looking guy holding an orb (either red or blue, I cant remember) in his had.
The gam you mentioned seems to have many of the features of the one I was talking about but the game Im looking for is alot older. I think it was made some time between '92 and '95. Close but no cigar. Your reply was very much appreciated and may just have put me on the right track [img]smile.gif[/img]
__________________
THERE CAN BE ONLY ONE!!! |
![]() |
![]() |
![]() |
#4 |
User Suspended for 2 weeks by Ziroc [Dec30]
Join Date: July 7, 2002
Location: IL
Age: 59
Posts: 472
|
If the cover art shows a Red Wizard, I believe the game was called Fantasy Empires.
|
![]() |
![]() |
![]() |
#5 |
Manshoon
![]() Join Date: May 20, 2002
Location: Charlotte, NC
Age: 36
Posts: 174
|
Yeah, it's called Fantasy Empires, i have that game...
[ 07-12-2002, 02:30 PM: Message edited by: Dragonbreath ]
__________________
Minsc - Oh! Minsc has never been crazy, no sir.<br /><br />Rampah - Rampah dance! Dance, Rampah, dance! Dance in the flesh, Huuuuluckaluckakucka LAYYY! |
![]() |
![]() |
![]() |
#6 |
Emerald Dragon
![]() Join Date: May 1, 2001
Location: melbourne victoria australia
Age: 60
Posts: 960
|
Gee thanks guys [img]smile.gif[/img] I found it downloaded it and with a little work and some help from WinRar, got it going [img]smile.gif[/img] This is so cool [img]smile.gif[/img] Talk about a blast from the past
![]() ![]()
__________________
THERE CAN BE ONLY ONE!!! |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Remember | Aragorn1 | General Discussion | 11 | 11-08-2005 08:47 AM |
Remember the old game "Out of this World" ? | Ziroc | Miscellaneous Games (RPG or not) | 9 | 06-18-2004 01:06 PM |
Remember any of this?...... | Garnet FalconDance | General Conversation Archives (11/2000 - 01/2005) | 8 | 01-29-2002 07:38 AM |
Do you all remember the game.....Inside!! | Tasselhoff | General Conversation Archives (11/2000 - 01/2005) | 2 | 01-10-2002 09:53 AM |
Remember an old game | Dog of War | Baldurs Gate II Archives | 7 | 03-07-2001 10:32 PM |