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#1 |
Quintesson
![]() Join Date: June 2, 2001
Location: In the oldest monarchy - Denmark
Age: 47
Posts: 1,071
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Well I gotta say that I just keep on loosing those damn draws
![]() Do I have to chose the items played for in a special way or what... IŽm really looking forward till toying around with the machine of Lum the mad...does anyone have some good codes to the machine so I can gain some things and exp. [img]tongue.gif[/img] [img]tongue.gif[/img] [img]tongue.gif[/img] [img]tongue.gif[/img] [img]tongue.gif[/img] [img]tongue.gif[/img] Sparhawk never yilds
__________________
"Between the years when the oceans drank Atlantis and the rise of the sons of Arius. There was an age undreamed of, when shining kingdoms lay spread across the world. Hither came Conan, the cimmarian, sword in hand. It is I, his chronicler who knows well his saga. Now let me tell you of the days of high adventure!" "Unleash the Casey!" "Make no mistake, should you choose to test my resolve in this matter, you will be looking at an outcome that will have a finality, that is beyound your comprehension. And you will not counting the days or the months or the years, but milleniums in a place with no doors!" |
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#2 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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You have a 25% chance of winning, just keep reloading, you will win eventually.
Quicksave and quickload very handy in this situation. As for Machine of Lum the Mad, there are eight notes containing the codes scattered on the first 4 levels of Watcher's Keep. |
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#3 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
PS: You will always lose the third round, but try to get Emperor.
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#4 |
Quintesson
![]() Join Date: June 2, 2001
Location: In the oldest monarchy - Denmark
Age: 47
Posts: 1,071
|
I) donŽt really have any saying in what card is dealt.....BTW how do you quickload...never mind IŽll just kool it up in the manual
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__________________
"Between the years when the oceans drank Atlantis and the rise of the sons of Arius. There was an age undreamed of, when shining kingdoms lay spread across the world. Hither came Conan, the cimmarian, sword in hand. It is I, his chronicler who knows well his saga. Now let me tell you of the days of high adventure!" "Unleash the Casey!" "Make no mistake, should you choose to test my resolve in this matter, you will be looking at an outcome that will have a finality, that is beyound your comprehension. And you will not counting the days or the months or the years, but milleniums in a place with no doors!" |
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#5 |
Gold Dragon
![]() Join Date: August 11, 2001
Location: The land of blonde virgins
Age: 43
Posts: 2,563
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Quick-load?
(I looked it up in the manual, but couldn't find it, BTW)
__________________
Take a look at your Promised Land<br />Your deed is that gun in your hand |
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#6 |
Quintesson
![]() Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 44
Posts: 1,088
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MASSIVE SPOILERS
* * * * * * * * * * * * * * * * * * * * * * * DECK OF MANY THINGS This cool guide is from GameBanshee 1st draw: You: Plague - Gambler is Cursed - 1 point Strife* - Gambler is Slowed - 3 points Him: Triumph - 1 point Construct - 4 points 2nd draw: You: Strength - Gambler's str and con are reduced to 6 - 6 points Guile - Summons 6 assassins to play with - 2 points Him: Defiance - 2 points Empress - 3 points 3rd Draw: You: High Priestess - Silence on gambler - 4 points Emperor - Permanent Mind Shield - 5 points Him: Wheel There is *NO* way to win the last draw as Dundee rightly said. The Cambion will always draw the wheel on the third, and will walk away with the gem. Unless, of course, you kill him and his cronies, and take the deck yourself. You can also pickpocket the Cambion for the Deck as well, and this will *not* affect what happens when you play with him. Once you have the deck in your possession, you move on to... The Second Encounter Here's how the deck as an item works. *'ed cards are considered Bad Draws. The previous draw affects the subsequent draw. Note that some of the other draws can be pretty bad too, but they're not considered BAD in terms of subsequent drawing. Once you have drawn a BAD card, you will have to continue using the BAD draw list. This means that if you draw a good, then bad card, your third draw will be from the bad list. First draw (random): -Donjon* (Imprison user, save at -4) -Ruin* (Party loses all gold) -Euryale (permanent -1 to all saves, no save. ha ha.) -Flames (Gate in a Balor and 4 fire elementals to play with) -Gem (Get a rogue stone, king's tear, sapphire, diamond, ruby and emerald) -Jester (User gets 50,000 exp) Second Draw (if first draw was a BAD card): -Void* (Disintegrates user, save at -4) -Key (Get a powerful magic item, I think it's a ring of protection +3) -Star (Get +1 to one stat, depending on class (fight/barb/pal/ranger str, mage/sorc int, thief/bard dex, monk/cleric/druid wis) -Rogue (User is dire charmed and attacks the party until dead. Cannot be dispelled, so kill the person and raise him/her) -Sun (party gains 300,000 exp) -Vizier (User gets a mantle spell that lasts 24 hours) Second Draw (if first draw was a NOT a BAD card): -Void* (see above) -Magician* (user turned into a rabbit. Cure with remove curse) -Knight (summons 4 demon knights to duke it out. They do not drop equipment once killed) -Rogue (see above) -Sun (see above) -Vizier (see above) Third Draw (no BAD cards yet). Note that this is the final draw you can pull. -Skull (Gates in a Death Shade to play with. He attacks with +5 weapons, dispels magic with each hit, 100% magic resist, resists most attacks, sees invisible and attacks fast. Only tries to kill the user, and once the user is dead, leaves) -Moon (+10 hp permanently) -Talons (user permanently blinded until remove curse is cast) -Fool (user's Wisdom lowered to 3 + confusion (no save). remove curse to restore wisdom, dispel to fix the confusion) -Comet (5% fire resist permanently) -Erinyes (+1 to all stats for 24 hours, also called the Fates) Third Draw (Bad card happened sometime along the way) -Skull (see above) -Throne (party gains 1,000,000 exp) -Moon (see above) -Fool (see above) Unless your playing a solo game and have hit the XP cap, the best combo IMO is to get Donjon (assuming you save of course), followed by star, sun or key, and finally getting throne. MACHINE OF LUM THE MAD short medium square = +1 STR blue square short = +1 DEX long red circle = +1 CON long circle blue = +1 INT circle square triangle = +1 WIS short red green = +1 CHA long blue green = +5% MR medium green triangle = Storm Star mace +3 also by randomly fumbling around with the controls you can get 100000XP, but be careful because you can lose stats. You can also get potions of superior healing again by random fumbling. Right that's it....i'm off to the pub |
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#7 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
You do not need to kill the Cambion to get the Gem. Let him escape, he will keep his word and return you your Vigil Stone and the Gem. You get more Xp this way.
You only kill him if you want the Decks of Many Things, and you cannot pick-pocket. |
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#8 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
To get quickload, go to your Configuration and go under keyboard controls. Assign a key to the quickload function, mine is the 'L' key. Quickload loads your quicksave without the need to go through the menus.
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#9 |
Quintesson
![]() Join Date: June 2, 2001
Location: In the oldest monarchy - Denmark
Age: 47
Posts: 1,071
|
IOW
It would be prudent to play the first two rounds and then killŽem all -----------as any true fighter of good allignment I am sworn to defeat evil and he is a cambion after all
__________________
"Between the years when the oceans drank Atlantis and the rise of the sons of Arius. There was an age undreamed of, when shining kingdoms lay spread across the world. Hither came Conan, the cimmarian, sword in hand. It is I, his chronicler who knows well his saga. Now let me tell you of the days of high adventure!" "Unleash the Casey!" "Make no mistake, should you choose to test my resolve in this matter, you will be looking at an outcome that will have a finality, that is beyound your comprehension. And you will not counting the days or the months or the years, but milleniums in a place with no doors!" |
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#10 |
Gold Dragon
![]() Join Date: August 11, 2001
Location: The land of blonde virgins
Age: 43
Posts: 2,563
|
Thanks Dundee,
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__________________
Take a look at your Promised Land<br />Your deed is that gun in your hand |
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