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Old 03-21-2006, 06:06 PM   #1
RoSs_bg2_rox
Zartan
 

Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 36
Posts: 5,225
Hello there guys, long time since I posted in the BG2 forum!

Basically, me and a mate are going to play through BG2 again, after many moons spent in the FPS world. We've both completed the game before on a couple of occassions, but we're just really looking for a bit of fun, due to our competitive nature, I imagine it will be quite powergamish. 3 Characters each, we thought, 2 Half Orc Barbs, a cleric, 2 mages and a thief. How does that sound? Better suggestions?

Really I'm just looking for a nice all round party, which will be fun and slightly cheesy (I can't help powergaming on this occassion). Also any other input you wish to add, feel free.

Ta,
Ross.
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Old 03-21-2006, 06:23 PM   #2
True_Moose
Gold Dragon
 

Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
Well, me and my brother played through the entire series, but that was with only one character each. I had a F/M/C and he had a F/T, and it was pretty smooth sailing.

That sounds like a pretty well rounded party. I would try a Berserker kit on one of the half-orcs, or else you're going to be in a tight squeeze for appropriate and powerful armor. I've become a fan of multi-class or dual-classed thieves as being the main one in a party. Currently I have a high-level Swashbuckler->Cleric dual that I think could wind up being unbelievably powergamish. If you want my idea on a powergaming party, using about those parameters.

Half-Orc Barb (Axes & Scimitars)
Half-Orc Barb [or Berserker] (Long Swords & Katanas)
Half-Elf Ranger/Cleric (Flails & Hammers)
Elf Sorceror (SotM)
Half-Elf Wild Mage (whatever, probably Daggers)
Half-Orc Fighter/Thief (Two-Handed Swords and Staffs)

That's gonna get really sick powerful. I'm a proponent of having one regular-type mage, to keep a bunch of spells known so if you need an uncommon one for a particular encounter, it's available. If you're heartily opposed to Wild Mages, then a Conjurer would be good too.
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Old 04-02-2006, 10:02 PM   #3
Rockstar
Zhentarim Guard
 

Join Date: January 4, 2003
Location: Australia
Posts: 300
good build but i think this would be better:

half orc barbarian: long swords and katanas

dwarven battlerager (bezerker): early in game dual axes (frostband and stonefire) and later in the game axe of unyielding and crom faeyer (or flail of ages +5 if you wish)

half elf ranger/cleric: flail of ages and rune hammer

elven or human sorceror or specialist mage (necromancer and conjurer are very good): slings and staff of magi

fighter thief (consider having a dwarf for the magic resistance or a hobbit for the theiving skills as you already have two and a half really powerful tanks)


dwarves i think end up better than barbarians as the strength advantage changes as soon as you get belts and the 1 AC difference of a half-orc is so minimal by the end of the game. This pretty much levels the playing field for physical damage and defence of dwarves and halforcs. HOWEVER: magic resistance and high saving throws of a dwarf kick arse!

make your main character a dwarf and finish BG with the tombs to get:

19 str
18 dex
20 con (this means regeneration for dwarves [img]smile.gif[/img] )

i'm soloing with a dwarven bezerker with this build... very powerful!
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