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#1 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Hi! Someone explain to me why Druids/Clerics can cast spells while wearing armor and Mages/Sorcerers cannot. I assume that this is becuase Druids/Clerics pray to their God and Mages/Sorcerers drain energy from within theirselves.
So what is it then? [ 05-29-2003, 04:09 PM: Message edited by: Xen ] |
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#2 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Something from Player's Handbook:
Wizards cannot wear any armor, for several reasons. Firstly, most spells require complicated gestures and odd posturings by the caster and armor restricts the wearer's ability to do these properly. Secondly, the wizard spent his youth (and will spend most of his life) learning arcane languages, poring through old books, and practicing his spells. This leaves no time for learning other things (like how to wear armor properly and use it effectively). If the wizard had spent his time learning about armor, he would not have even the meager skills and powers he begins with. There are even unfounded theories that claim the materials in most armors disrupt the delicate fabric of a spell as it gathers energy; the two cannot exist side by side in harmony. While this idea is popular with the common people, true wizards know this is simply not true. If it were, how would they ever be able to cast spells requiring iron braziers or metal bowls? For similar reasons, wizards are severely restricted in the weapons they can use. They are limited to those that are easy to learn or are sometimes useful in their own research. Hence, a wizard can use a dagger or a staff, items that are traditionally useful in magical studies. Other weapons allowed are darts, knives, and slings (weapons that require little skill, little strength, or both). It says little about priests and armor, but their spells are effectively prayers, they don't have to be highly mobile as wizards do.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#3 |
Elminster
![]() Join Date: January 16, 2003
Location: Michigan
Age: 59
Posts: 419
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So you can learn arcane languages and complex rituals and dedicate years of your life to doing so buy you just cant grasp the concept of ho to swing a sword.
Which of course leaves the question of just why sorcerers cant spend their time and energy learning how to wear armor.
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Ever notice that "What The Hell!" is always the right decision?- Marilyn Monroe |
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#4 |
Vampire
![]() Join Date: January 29, 2003
Location: Sweden
Age: 44
Posts: 3,888
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Perhaps they could implement some kind of % spell failure casting spells while wearing armor. The heavier the armor, the greater spell failure ( no reason to let a mage run around in plate mail.) It could probably be done. They should be able to use a light leather armor without affecting the gestures and posturings. A stiff plate mail perhaps not, but a normal leather armor, yes.
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Nothing is impossible, it's just a matter of probability. |
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#5 |
Elite Waterdeep Guard
![]() Join Date: May 21, 2003
Location: Italy
Age: 43
Posts: 7
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Leather armor is not like a leather jacket friend. It is rather stiff and restrictive; it would have to be in order to stop a weapon after all.
That does remind me however, I believe there was a penalty for using leather and chain on thieving skills with second edition rules. Then, again I haven't seen that rulebook in a few years. |
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#6 |
Vampire
![]() Join Date: January 29, 2003
Location: Sweden
Age: 44
Posts: 3,888
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Yes, you are of course correct, but they shouldnīt be that restrictive. I mean how complicated are these gestures that a wizard canīt even wear a light armor while casting spells. Do you need to be a full fledged acrobat to use magic?
![]() On the penalty to thieving skills while using armor issue, IIRC there is something written in the manual about it, though I havenīt checked if itīs used in the game. The restrictions on the kind of armor a plain thief can use canīt be too big and he would have high enough in his skills to counter any potential penalty.
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Nothing is impossible, it's just a matter of probability. |
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#7 | |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 55
Posts: 2,069
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Quote:
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[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin |
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#8 |
Knight of the Rose
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If mages need to perform different positions, stances and movements that are so complex to pull off a spell then why isn't there a Dex requirement for mages?
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"When you start with a presupposition, it's hard to arrive at any other conclusion." "We are never to judge a philosophy by its abuse." - Augustine "If you're wondering if God has a sense of humor, consider the platypus." http://www.greaterthings.cbglades.com |
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#9 | |
Avatar
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Quote:
Just imagine casting acid arrow and dropping the components on your foot at the last moment...ooops, shot myself again...
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"Many are my names in many countries. Mithrandir among the Elves, Tharkun to the Dwarves; Olorin I was in my youth in the West that is forgotten, in the South Incanus, in the North Gandalf; to the East I go not" --The Two Towers |
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#10 |
Manshoon
![]() Join Date: March 18, 2003
Location: who cares
Age: 47
Posts: 158
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May be just after whole life reading, learning and casting they are just physicaly weak. What? It isn't easy to walk with 20-30 kg steel on you.
But for the light ones I really don't see any reason except for game balance. The wizard is strong against the art, therefor he must be weak to the fighters, because otherwise what will they do - they will remain weaker and nobody will like to play them. |
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