![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Elite Waterdeep Guard
![]() Join Date: February 8, 2007
Location: Hungary
Age: 45
Posts: 13
|
Hi everyone, my first post [img]smile.gif[/img]
I'm a big fan of thieves, assassins and stalkers, basically backstabs in general. I thoroughly enjoyed the 'classic' threads (here and here) about the maximum damage capable of being inflicted by backstab, with a dualled Sarevok deathbringer assault backstab using the Staff of the Ram being the winner. But... I think I have found an even more damaging single attack (without mods). Jim came very close with this (updated for Sarevok): I think using the Equiliser in the off hand, whilst planting a critical quintuple grandmastery backstab whilst wearing the GoES/WE using Hindo's Doom +4 plus deathbringer assault will rival that of the SoTR+6! Assuming 25 STR Grandmastery with Katanas (patched) GoES/WE Hindos Doom +4 Equaliser (offhand) lawful good/evil or chaotic good/evil opponent Unarmed/missile equipped opponent.... Deathbringer assault (((((1D10+4)+5+2+6+4)*5)+14)*2)+200=538 damage! What he didn't take into account however is... Celestial Fury. While it does one point less basic damage than Hindos Doom +4 there is also a 5% chance of a Shocking Blow... an additional 20 points of electrical damage... You would need to be very lucky indeed getting a 3/100 deathbringer assault and a 1/20 shocking blow bonus to coincide, but it is possible! If your target has any hit points left (!!) then a failed save vs. spell (!!) will leave them stunned too! Bonus! Assuming 25 STR Grandmastery with Katanas (patched) GoES/WE Celestial Fury (+3) Equaliser (offhand) lawful good/evil or chaotic good/evil opponent Unarmed/missile equipped opponent.... Deathbringer assault Shocking Blow (((((1D10+3)+5+2+6+4)*5)+14)*2)+200+20=548 damage! And if you happen to have the item upgrade mod and Celestial Fury +5 you can add another 20 damage to that as well... [img]smile.gif[/img] |
![]() |
![]() |
![]() |
#2 |
Legion Symbol
![]() Join Date: February 14, 2002
Location: Ireland
Age: 40
Posts: 7,368
|
Hi. Welcome to the forums!
[img]graemlins/thewave.gif[/img] There have been some new discoveries since those 2 threads. The thread here shows how it is possible to get a single damage of 810. New record to beat.
__________________
ZFR |
![]() |
![]() |
![]() |
#3 |
Elite Waterdeep Guard
![]() Join Date: February 8, 2007
Location: Hungary
Age: 45
Posts: 13
|
Nice
![]() That gives me an evil idea... I will try it this evening and see what happens... |
![]() |
![]() |
![]() |
#4 |
Elite Waterdeep Guard
![]() Join Date: February 8, 2007
Location: Hungary
Age: 45
Posts: 13
|
My evil idea works...
Here's a summary of the (previously!) highest damage recorded in a single hit: For an Assassin->Cleric(24->27) Assassin Bonus : +1 Iron Golem's Fist : +40 Improved Bard Song : +4 Cleric Aid : +1 Cleric Bless : +1 Tenser's Transformation : +2 GoESpecialisation : +2 Unarmed : +4 Maximum Total : 55 25 STR Damage Bonus : +14 Equaliser Damage Bonus : +6 Total Damage = [(55 * 7) + (14 + 6)] * 2 = 810dmg! ~~~~ ~~~~ My evil idea was to remember that Improved Bard Songs stack. Even more evil, so do Improved Bard Songs from Misleads. For an Assassin->Cleric(24->27) with 5 max level bard helpers. 1 bard helper has a ring of wizardry, giving 5 bards and 26 misleads. Assassin Bonus : +1 Iron Golem's Fist : +40 Improved Bard Song (+4*31) : +124 Cleric Aid : +1 Cleric Bless : +1 Tenser's Transformation : +2 GoESpecialisation : +2 Unarmed : +4 Maximum Total : 175 25 STR Damage Bonus : +14 Equaliser Damage Bonus : +6 Total Damage = [(175 * 7) + (14 + 6)] * 2 = 2490dmg!! ![]() Misleads hang around for 1 round/level, so if you really wanted to you could rush a bit and add some extra cheesiness with some spell traps (scroll and/or staff) and pre-prepared symbols and get even more clones... I've tested this for a bit on Sarevok, I've not managed a maximum damage critical yet, but I was quite happy with a 2406... ![]() |
![]() |
![]() |
![]() |
#5 |
Elite Waterdeep Guard
![]() Join Date: February 8, 2007
Location: Hungary
Age: 45
Posts: 13
|
Another idea:
5 chain contingencies (cast earlier from scrolls) each with 3 x Mislead. Maybe some project image scrolls? It's all good ![]() |
![]() |
![]() |
![]() |
#6 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 15, 2005
Posts: 2,092
|
This is rediculous! I remember the days when I threw a 5 day party for doing 25 damage with a Longsword +1!
![]() |
![]() |
![]() |
![]() |
#7 |
Fzoul Chembryl
![]() ![]() ![]() ![]() Join Date: July 13, 2004
Location: Finland
Age: 36
Posts: 1,701
|
A real living dungeon master would never allow that. [img]graemlins/hehe.gif[/img]
__________________
![]() |
![]() |
![]() |
![]() |
#8 |
Elite Waterdeep Guard
![]() Join Date: February 8, 2007
Location: Hungary
Age: 45
Posts: 13
|
I don't know, I quite like the idea of an assassin trying to sneak up on people while being followed by his/her adoring choir!
![]() It reminds me a bit of Monty Python's Holy Grail: Minstrel: [singing] Brave Sir Robin ran away... Sir Robin: *No!* Minstrel: [singing] bravely ran away away... Sir Robin: *I didn't!* Minstrel: [singing] When danger reared its ugly head, he bravely turned his tail and fled. Sir Robin: *I never did!* Minstrel: [singing] Yes, brave Sir Robin turned about, and valiantly, he chickened out. Sir Robin: *Oh, you liars!* Minstrel: [singing] Bravely taking to his feet, he beat a very brave retreat. A brave retreat by brave Sir Robin. |
![]() |
![]() |
![]() |
#9 |
Symbol of Cyric
![]() Join Date: January 24, 2002
Location: England
Age: 42
Posts: 1,203
|
Speaking of massive criticals I'm curious as to whether magic can critical? I was making my way through Firkraags lair today,when I decided to use Daystars Sunray ability in a room full of undead, and well to cut a long story short it wiped out the entire room, scoring 1042! damage on two of the unfortunate beasties, I was pretty amazed!
heres the screeny: ![]() [ 03-10-2007, 04:08 AM: Message edited by: Daniel ] |
![]() |
![]() |
![]() |
#10 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
It's not a Critical Hit. That's just Sunray's method of ensuring that the Undead target dies.
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Critical hits. | StigTC | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 4 | 08-16-2003 05:31 PM |
Critical Hits | Pyrius | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 6 | 11-11-2002 08:42 AM |
MASSIVE Critical Hits....... | Jim | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 8 | 10-14-2002 01:02 PM |
critical hits | SpongeBob SquarePants | Miscellaneous Games (RPG or not) | 3 | 07-16-2002 01:31 PM |
Critical Hits?!? | Greystone | Miscellaneous Games (RPG or not) | 5 | 11-15-2001 01:31 PM |