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#1 |
Dungeon Master
![]() Join Date: August 18, 2002
Location: America
Age: 40
Posts: 69
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Alright....in the first IWD, helmets played a major role in the getting/dishing a critical hit....I noticed that throughout the game, the dialogue box window does not show the critical hit message. Does this mean that the "helmet" effect does not hold that much importance...meaning, do you really need to have a helmet?
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Im not a thief....I just believe in sharing.<br />If anyone asks, I wasnt there and there wasnt any witnesses. |
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#2 |
Account Removed by Request
Join Date: September 9, 2002
Location: Canada
Age: 37
Posts: 534
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they dont do anything in the new rules, i think, they dont seem to do anything in the rule books or the game.
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#3 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
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Helmets are strictly for show this time around. They have no power over critical hits, or anything else.
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#4 |
Account Removed by Request
Join Date: September 9, 2002
Location: Canada
Age: 37
Posts: 534
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i dont see why they would, lets say you have a huge orc taking a critical hit swing with his axe to you torso, hows a helmet gonna stop it?
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#5 |
Manshoon
![]() Join Date: October 3, 2002
Location: Washington State, USA
Age: 46
Posts: 246
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I see you have met my Half-Orc... He's quite gentle I assure you. [img]smile.gif[/img]
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\"You better move now little darlin\' or you\'ll be <br />trading fours with the Jack of Speed\" -Steely Dan |
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#6 |
Emerald Dragon
![]() Join Date: January 12, 2002
Location: Moria
Posts: 912
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They're just a fashion accessory now so far as I know - doesn't really make sense though, I agree.
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There\'s one dwarf left in Moria that still draws breath! |
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#7 |
Zhentarim Guard
![]() Join Date: March 30, 2001
Location: Scotland
Age: 48
Posts: 335
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I think they should do something also, even just to give a +1 "Deflection" bonus against a percentage of hits that would realistically go on your head, say 20%?.
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\"We will welcome them with Bullets and Shoes\" Mohhamed Sa\'id Al Shahaf |
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