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#1 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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I know this should probably be in ToB but...
Why do you people sy it is so good?I doesn`t heal you it just adds HP`s.So example: Xen has 140/160 HP˙s He is hit and now he has 140/164 HP`s When I am hit,I am hit.Nothing else... So,where is the good part in this? Xen |
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#2 |
Avatar
![]() ![]() ![]() ![]() Join Date: August 2, 2002
Location: St. Louis
Age: 50
Posts: 529
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Maybe yours is bugged or something. Since it cast Laloch's Minor drain you do get hps added, or at least I did. Foebane and Blackrazor together on my Barbarian has been the best dual wield combo I've used so far, IMHO. Yes, better than FoA and CromF, CF and Sanchu and others. But like I said that's just my preference.
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#3 |
Iron Throne Cult
![]() Join Date: January 2, 2003
Location: Big Castle in the Sky
Age: 38
Posts: 4,835
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Probably is a bug. Foebane is the best weapon for killing planar creatures, and you get it in Watcher's Keep (I think) so it gives you an advantage over Demogorgon.
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#4 |
The Magister
![]() Join Date: November 6, 2002
Location: Berkeley, CA
Age: 47
Posts: 118
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Make sure that you have the latest patch. Foebane will add to your current and max HP.
Why is Foebane +5 so amazing? Multiple attacks. If you have, say, 8 attacks per round (not unlikely with Imp Haste) you will gain 32 hitpoints per round. This is *much* faster than anything else in the game (even the oft-attacked Sanchuudoku). It is not uncommon to end up with 500+ HP after a big brawl with Foebane. |
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#5 | ||
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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Quote:
Quote:
Loved your "Foebane Commentary" thread in Usenet, by the way. [img]graemlins/thumbsup.gif[/img]
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#6 | |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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Quote:
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#7 |
Baaz Draconian
![]() Join Date: February 28, 2003
Location: SLO
Age: 53
Posts: 737
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Yep, I agree - I just checked in one of my saves from TOB. Always 4 hp.
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#8 |
Symbol of Cyric
![]() Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
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Actually, if you have 8 attacks per round, then, because you're dual-wielding, you'll gain 24 HP per second. Don't forget about that off-hand weapon.
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#9 |
The Magister
![]() Join Date: November 6, 2002
Location: Berkeley, CA
Age: 47
Posts: 118
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We weren't dual-wielding ... but even if we were, it's important to remember that BG2 does not actually alternate attacks.
If you have 4 attacks per round and you are dual-wielding, 3 will be with the primary weapon and the fourth will be with the off-hand. |
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#10 |
Symbol of Cyric
![]() Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
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Okay... for 8 attacks per round, without the Grand Mastery patch, I would say that it's impossible to get that using Foebane without dual-wielding, even with Improved Haste. It's possible to get 10 using the Whirlwind attacks, however.
8/2= 4 attacks non-Improved Hasted. 1/2 (level 7 Fighter) + 1/2 (level 13 Fighter) + 1 (standard) + 1/2 (Specialization) = 2 1/2, without Dual-wielding. Yes, I know that. You have 4 attacks non-Improved Hasted, which means that 3 of them are with Foebane. Since Improved Haste doubles the attack number, you get 6 with Foebane, and 2 with the off-hand weapon. 6 x 4 (the number of hit points drained) = 24 hit points drained per round. [ 04-01-2003, 11:12 AM: Message edited by: Assassin ]
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