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#1 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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This isn't everything that the ? pages will tell you but covers the important parts:
BASIC MOVEMENT and LOOKING AROUND TURNING and LOOKING Move the Mouse PGUP key = look up PGDWN key = look down MOVEMENT W or Up arrow = forward, double tap = roll S or down arrow = backstep, +jump = backflip A or left arrow = strafe left, doubt tap = roll D or right arrow = strafe right, double tap = roll SPECIAL CONTROLS M = map on/off L = Quest log V = Mouse menu Z = look up/down lock on/off R = Revive character JUMPING and CLIMBING Spacebar = jump Forward + jump = long jump and climb Strafe + jump = dodge left/right ITEMS and SWITCHES Shift key = pick up item, flip switch, open chest, smash crate, talk with NPC PC STATS C = PC char status page Q = Quick swap weapons (must be equipped)This will also take you from a magic spell to weapons as well. Must use hotkeys to quickly get back to magic, see below. USE ITEM READY MAGIC HOTKEYS E = Inventory Page Click on Magic Category Click Spell to ready or invoke Pointer on spell and press Hotkeys 1 – 8 to set [ 03-26-2005, 04:46 PM: Message edited by: Wyvern ] |
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#2 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
|
Personally, I've reset most of the keyboard commands so that I can do most of this stuff from the number pad.
Still having trouble with this interface but I'm getting better. I ignore the whole strafe commands and made the left and right arrows on the number pad my turn left/right. Do this WITH the mouse and you turn faster. Still a pain. Off to die some more! |
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#3 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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LOL! Thanks, Wyv [img]smile.gif[/img] I'll be looking at this some more this evening.
Based on the demo, I'm definitely going to pick it up.
__________________
*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
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#4 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
|
There was at least another page of information on camera angles/view which I didn't bother to write down. Last thing I want to be doing at this point is messing around with strange camera angles.
I get frustrated enough just trying to keep my point of view where I like it anyways! lol!! |
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#5 |
Avatar
![]() ![]() ![]() ![]() Join Date: February 12, 2003
Location: hades
Age: 54
Posts: 583
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i recomend starting the demo out just spelling all the monsters to death. even a goblin will kill you trying to sword it.
I still dont have sword combat down and ive practiced a lot and advanced my character. what i recomend is fighting backing up. so hitting s left click. back into the wall is fine. |
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#6 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
|
I've been working on the sword/shield combo. Just like W&W, critters have an attack pattern. Hold your shield up to defend, wait for their pause, and then strike.
The only downside is you can go through a lot of shields that way ![]() You'll know that has happened when you hold up your shield, your opponent swings, and your character grunts from being hit (and splashes blood...) ![]()
__________________
*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
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