![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
|
![]()
Are there any methods to make an NPC equip a weapon right from the beginning? As far as I have seen, the NPC editor only allows to add a weapon to the inventory of a NPC.
|
![]() |
![]() |
![]() |
#2 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
As far as I know, not at this time. That is something that falls under the auspices of the yet undone combat AI.
|
![]() |
![]() |
![]() |
#3 |
Dungeon Master
![]() Join Date: October 1, 2003
Location: NSW Australia
Age: 49
Posts: 68
|
![]()
DC will look at whatever weapons a NPC has and will ready the best one. Same with armour. Or at least it should according to the code I'm looking at.
![]() |
![]() |
![]() |
![]() |
#4 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
I just did a simple test and the NPC did ready the melee weapon, but not the armour.
|
![]() |
![]() |
![]() |
#5 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
|
![]()
Seems to use missile weapons first, right?
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
![]() |
![]() |
![]() |
#6 |
Symbol of Cyric
![]() |
![]()
yes, the combat engine readies the most powerful range weapon and if not the most powerful melee weapon, and IIRC it will pick a weapon over a stronger no weapon attack. The current combat AI is very simple.
-SilentThief
__________________
http://www.wilhelmscream.net/ |
![]() |
![]() |
![]() |
#7 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
Didn't test missiles, just melee.
![]() In any case, it will not use items or equip defensive items like shields and armor.. |
![]() |
![]() |
![]() |
#8 |
Symbol of Cyric
![]() Join Date: March 20, 2006
Location: Europe
Posts: 1,171
|
![]()
I assume that if there are no long range weapons, the best short range weapon will be equipped even if it is cursed, right?
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
weapons proficiency versus special weapons | riverman | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 13 | 10-31-2003 09:44 PM |
Dual Weapons VS Two Handed Weapons | Variol (Farseer) Elmwood | Miscellaneous Games (RPG or not) | 13 | 06-29-2003 12:45 AM |
Shields vs. Two handed weapons vs. 2 weapons | daeomer | Baldurs Gate II Archives | 4 | 10-29-2001 08:32 PM |
two weapons vs two handed weapons vs weapon n shield | Archon Devangilous | Baldurs Gate II Archives | 7 | 10-16-2001 10:41 PM |
Weapons -- Best weapons list needed | Black Knight | Wizards & Warriors Forum | 2 | 06-10-2001 09:43 AM |