06-18-2002, 09:46 AM | #1 |
Elite Waterdeep Guard
Join Date: June 7, 2002
Location: FLorida
Posts: 9
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ok thanx to all the help from the people on this message board i pretty much understand most of the game, yet there is still one thing i dont get...speed factor
i cant figured out if a higher number is faster than a lower number or whatever i dont understand why jan's crossbow which takes forever to attack has a speed factor of 2 while a dagger also has a speed factor of 2 can someone please explain this to me? |
06-18-2002, 10:19 AM | #2 |
Emerald Dragon
Join Date: January 3, 2002
Location: From Slovenia, in Sweden
Age: 42
Posts: 931
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Yes, and can somebody also explain the rounds and how long it takes to cast a spell? How many turns are in one round? Etc. Thanks.
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06-18-2002, 10:20 AM | #3 |
Ra
Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 53
Posts: 2,326
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speed factor determines in which order attacks are made - the lower speed factor strikes first (same as casting time for spells)
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06-18-2002, 10:34 AM | #4 | |
Ra
Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 53
Posts: 2,326
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Quote:
So a magic missile (casting time 1) will interrupt an enemy mage trying to cast cloudkill (cating time 5) BUT each attack/spell have a random variation to ajust the timing slightly (BG1-manual p. 77) b) a round is 6 seconds and there is 10(?) rounds in a turn (a minute)
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06-18-2002, 10:39 AM | #5 |
Ironworks Moderator
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
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Hmmmm... going by memory here.
1 round = 6 seconds 1 turn = 10 rounds, aka 1 minute Each round has 10 cycles. Weapon speed determines who will hit first in a combat round. The lower the number, the faster the weapon. This does not affect the number of attacks per round, just who will strike first. Therefore a Fighter equipped with a Katana will always hit a Fighter equipped with a Two-Handed Sword first, because a Katana has a lower weapon speed factor. A Light Crossbow has a weapon speed factor of 4, hence its' slowness. Daggers have a weapon speed factor of 1. Remember! Weapon speed factor does not affect the number of attacks per round! On to spells. Each round has 10 cycles. When a spell says its' casting time is 4, it means it takes 4 cycles to cast. 4/10 of 6 seconds to be precise. If a spell's casting time is one round, then it means it takes 10 cycles to cast. A casting time of 0 means the spell is cast instantaneously. [ADD] And you can only cast one spell per round. [/ADD] There you go, a basic foundation on how these things work. Any further questions? [ 06-18-2002, 10:43 AM: Message edited by: Dundee Slaytern ] |
06-18-2002, 11:41 AM | #6 |
Elite Waterdeep Guard
Join Date: June 7, 2002
Location: FLorida
Posts: 9
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uh yea i allready knew the ten rounds in a turn thing but thanx anyway
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06-18-2002, 12:12 PM | #7 |
The Magister
Join Date: May 17, 2002
Location: Plano, Texas
Posts: 103
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The reason Jan Jansen's crossbow takes forever to attack is because crossbows give 1 attack/round while a throwing dagger is 2/round. Darts are even faster with 3/round, I believe.
Attacks per round can be increased by specialization and mastery, and aren't affected by weapon speed factor (ie a weapon speed of 1 with 4 attacks per round will get the same # of attacks as a weapon speed of 10 with 4/round, the faster weapon will just hit first). |
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