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#1 |
Elminster
![]() Join Date: March 4, 2001
Location: Victoria, Australia
Age: 42
Posts: 449
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Because i felt there was a lack of good bows (IMO anyway
![]() a) Make the percentage chance of killing high (~ 25%) and give an easy saving throw like 0 or +2 OR b) Make the percentage chance of killing low (~ 5-10%) and give a harder save like -1 or -2 Anyone?? ------------------ Bristowe, Master Assassin "Everyone dies sooner or later, why not sooner?" |
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#2 |
Banned User
Join Date: June 17, 2001
Location: Wollongong, NSW, Australia
Posts: 282
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I would probably go with B. With A you've got a better chance to hit but its easier to make a saving throw against whereas with B you wont hit as often but you'll kill easier. But thats just what I think.
------------------ Know thy enemy and know thyself and you will never be defeated in a hundred battles. |
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#3 |
Manshoon
![]() Join Date: June 6, 2001
Location: KC
Posts: 164
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Gazza, you just restated what Bristowe asked.
"With A you've got a better chance to hit but its easier to make a saving throw against whereas with B you wont hit as often but you'll kill easier. But thats just what I think" I guess now your going to assert your opinion that day is brighter then night. However, I do agree with Gazza's choice. My choice would be B, as well. Killing instantly is a big deal, and 25% seems kind high. Also, everyone but rats, children, and hobgoblins tend to make their normal saving throws. I have a sword that has slaying set at 4%. Keep in mind, the instant kill is a bonus. Its not like they get away free if it doesnt work. THey still get hit by an arrow. |
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