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#1 |
Elite Waterdeep Guard
![]() Join Date: March 16, 2001
Location: ATL
Posts: 5
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I didn't want to go with the all too popular dual class Kensai-Mage as my adventuring comrade did, yet I wanted to have Mage as my second class which would be unlimited (As I favour controlling one lone character rather than a party). In time, I found that the Shapeshifter Druid fits the first class's role very well. Ideally, since lvl 13 comes at only 750K exp, it is a good stopping point (13th allows greater werewolf transform, 2 lvl 6 spells). One can also make the next jump to lvl 14 (1500K exp) and gain a 7th level priest spell if one wishes to spend a bit more time in development. At any rate, these druids are not allowed to wear armor anyway, which likens this duo to those of Monk-Mage, and Kensai-Mage. Lvl 13 is much more practical, and would yield a powerful spellcasting character with the ability to assume a powerful physical form that is easily enhanced magically (innate abilities of main char. work when you're a werewolf; Holy Strength sets strength at 22.), and has magic resistance. High ability requirements : Str-15 Wis-15 Cha-15 Int-17 , but it's do-able. Just my 2 cents! What do yoos guys think?
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#2 |
Hathor
![]() Join Date: March 6, 2001
Location: Waxahachie, TX
Age: 61
Posts: 2,201
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An interesting combo - I would have never thought of it. Generally I go multi, myself. But I like your idea - may have to give that a go!
------------------ ![]() Defender for the Light - Goodness knows there is a lot of Dark out there!! - Where are my matches? |
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#3 |
Elite Waterdeep Guard
![]() Join Date: March 9, 2001
Location: Skövde
Posts: 16
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wow, why didn't i think of that? it looks like a really good combo, i have to try that, GOOD IDE
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#4 |
Horus - Egyptian Sky God
![]() Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
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I myself prefer shapshifter/fighter, but yes, shapshifter/mage is also good. know that once you shapshift, you wont be able to cast spells.
and by the way, anything involve shapshifter is DA bomb |
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#5 |
Elite Waterdeep Guard
![]() Join Date: March 16, 2001
Location: ATL
Posts: 5
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I just firmly believe that Mage is by far the most powerful class at high levels. You can use innate abilities in werewolf form, so, technically, you would be able to use any spell trigger or similar preparation spell that is utilized as an innate ability. >
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#6 |
Elite Waterdeep Guard
![]() Join Date: March 16, 2001
Location: ATL
Posts: 5
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If I lobby enough, can I get a personalized title where 'elmister' or 'welcomed newbie' is?
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#7 | |
Horus - Egyptian Sky God
![]() Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
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Quote:
you wont be able to use spell trigger |
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#8 |
Elite Waterdeep Guard
![]() Join Date: March 16, 2001
Location: ATL
Posts: 5
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Poo. Oh well. I just don't get having shapeshifting ability if you're gonna be more physically powerful as a fighter anyway. Oh, and I think you can be hit by normal weapons in werewolf form, what's up with this? Supposed to be only silver or +1 hits. Maybe that's only Greater Werewolf?
[This message has been edited by Rayn of Kerwithe (edited 03-16-2001).] |
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#9 |
Elite Waterdeep Guard
![]() Join Date: March 9, 2001
Location: Skövde
Posts: 16
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i just "cheated" to see how a shapshifter dualed to mage would look like, guess WHAT!!! i can't dual, does anyone know why? my stats is 8 15 10 18 18 15. this should be enough to dual but i can't dual at all
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#10 | |
Horus - Egyptian Sky God
![]() Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
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Quote:
you need 17 chrisma |
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