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#1 |
Dungeon Master
![]() Join Date: February 22, 2003
Location: Austin, TX
Age: 52
Posts: 54
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Does anyone know the three digit combination to the door at the Trang Power Station? I am bored, do not want to ascend, and want to go in these to see what is up. Also, does anyone know what the switch on the wall does with the three green bars?
Thanks
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I love it when a plan comes together - Colonel John \"Hannibal\" Smith |
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#2 |
Dungeon Master
![]() Join Date: October 27, 2003
Location: Maryland
Age: 71
Posts: 62
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If I recall correctly 7-4-0
I don't think that switch does anything. I always flip it, tho'. Doesn't the sign on it say it needs to be fixed?
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DraconFighter<br />Cosmic Lord |
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#3 |
Dungeon Master
![]() Join Date: February 22, 2003
Location: Austin, TX
Age: 52
Posts: 54
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Thanks DraconFighter. Is there anyway to get in there then???
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I love it when a plan comes together - Colonel John \"Hannibal\" Smith |
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#4 |
Dungeon Master
![]() Join Date: February 22, 2003
Location: Austin, TX
Age: 52
Posts: 54
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Got in. THanks. That might come in useful in a later game.
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I love it when a plan comes together - Colonel John \"Hannibal\" Smith |
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#5 |
Elite Waterdeep Guard
![]() Join Date: September 22, 2004
Location: Austin, TX
Age: 46
Posts: 15
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The switch activates/deactivates the gas trap on the door. If you put in the wrong combo the gas trap hits you when you try to open it.
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#6 |
Symbol of Cyric
![]() Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
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Which is the easiest training in the game. If you have Iron Will it'll max in about ten-twenty minutes of clicking with the numbers set wrong. That's not the door to the power station (and the power station is pointless, too). Anyway, there's just the Mindblast Rod in there. And a fight if you try to take it 'normally'.
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#7 |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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If the t'rang power station is the northmost room in lower martens bluff, it isn't pointless. If you want to destroy the t'rang ship, you need to use the switch in there.
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#8 |
Symbol of Cyric
![]() Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
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it's not the room with the cypher lock. But yeah, i sit corrected, though few who play for "completeness" need it, as the Alliance is a much more complete game than blowing up the ship allows for, and those who play just to ascend don't need to do anything at all for the Umpani.
[ 10-22-2004, 10:20 AM: Message edited by: Scatter ] |
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#9 |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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It's just role-playing reasons. In rare games, i only ally with one side, killing the others. Once i played 'kill them all'. The normal game is with the alliance, since it provides many XP.
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#10 |
Hathor
![]() Join Date: April 6, 2001
Location: the desert
Posts: 2,296
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okay... you confoozled me, wereboar.
is it roleplaying? or XP grabbing? [img]tongue.gif[/img] V***V
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