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#1 |
Manshoon
![]() Join Date: February 24, 2002
Location: Sidney, Nebraska
Posts: 198
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Has anyone else noticed some of the incredible things that NPC's can do that you just wish you could? Here are 3 examples that I saw....
Sgt. Rubble-after you go to the gunnery and play with the dummies, he's still there and tells you to get your butt to covert ops. He doesn't walk or anything, but you can truck your way there directly and what do you know! He's there looking like he's bored stiff! Maybe he has a ring of teleportation or somthing.... Al-Adryian-Poor guy-when you go to see him before you become a templar, he's got around 550 hp....in the room after you become a templar, he's gone to about half of that---talk about a mega-diet! Al-Sedexus-First time you see her in the rift, she's got about 550 hp-after you become a templar, she skyrockets to over 1000---guess your night of passion with her was more invigorating than you thought! Just some funny little quirks that I noticed *grin*
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Life is too serious to be taken seriously. |
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#2 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
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Myles is like that, too. He has a lot more hitpoints if he isn't in your party. He also seemed to fight better when he wasn't in the group.
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#3 |
Zhentarim Guard
![]() Join Date: January 28, 2002
Location: Dallas, Texas
Posts: 347
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Actually, Nightowl, none of the recruitable NPCs has a given number of hitpoints when they aren't in your group. If you'll notice, their hp are given as ?/? then -- that's so they can't be killed helping you out in battle and are always available for you to recruit. The only way those NPCs can die is if you recruit them and they die in combat (or you drown them) or if you talk to them and attack them.
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Jem :kitty1: |
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#4 |
The Magister
![]() Join Date: February 6, 2002
Location: south Texas
Posts: 131
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When we found Vi in the wreck, she seemed to be holding her own fighting a couple of Savant critters. I don't recall seeing any need to cast a healing spell after adding her to the party, but at one point or another during play, I did read as much of some walkthrough material as I'd already completed. At least one of those seemed to be saying that there was a chance she could be killed if you were slow coming to her aid.
Maybe the author was exaggerating. Kiwi *
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Kiwi * ![]() |
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#5 |
Elite Waterdeep Guard
![]() Join Date: April 30, 2002
Location: Mars
Posts: 38
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If I recall correctly Vi was down to about 20 hp's by the time I rescued her. Seems that she would have died after a few more rounds...Could be just pipe dreaming though
![]() Miinxx 55 cleric Realm of Ages Fennin Ro- Everquest ex-crack addict
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Miinxx<br />55 cleric Realm of Ages<br />-Fennn Ro-<br />Ex-evercrack addict<br /><br /> <img border=\"0\" alt=\"[bonghit]\" title=\"\" src=\"graemlins/bonghit.gif\" /> |
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#6 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
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Well, Vi is a Valkyrie, and should be able to cheat death to stay alive. As it is, though, we never had much trouble with the guards in that room, and Vi never took any damage during the rescue.
Jem, I'm pretty sure that I saw pretty high hitpoints for Myles the one time we tried to pick his pocket and he went hostile. But that was quite awhile ago now. |
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#7 |
The Magister
![]() Join Date: February 4, 2002
Location: Rat hole #152
Posts: 137
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Jem wrote: If you'll notice, their hp are given as ?/? then -- that's so they can't be killed helping you out in battle and are always available for you to recruit.
If I understood this right, you mean, that Myles can only die, if you kill him or if he his killed in your party. LOL. I dont know how many times damn slasher killed Myles. Myles has a lot more HP when he fights on his own and he has very much attacks. Only if you attack him, you see the number of HP. Personally I hate him, you do his quests and get nothing. |
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