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#1 |
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Just added some more Official Dungeon Craft Art to the Image Archives on Ironworks Dungeon Craft site. Many of the Player Icons are remakes of the old goldbox styles/looks yet in higher resolution and more colors and greater detail.
Also, there are 2 NEW Overland Maps to download in the Image archives, check it all out here: http://www.tgeweb.com/ironworks/dung...ft/index.shtml ------------------ Ziroc Ironworks Webmaster www.tgeweb.com/ironworks |
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#2 |
Elite Waterdeep Guard
![]() Join Date: July 4, 2001
Location: Ansalon, Krynn
Posts: 17
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Hi, first I would like to say that I think you are doing a wonderful job on the Dungeon Craft art. Now secondly I seem to have a problem with the Player and Monster Icons. It appears that a small part of the default Icon is chopped off and added onto the action Icon. ( hope you know what I mean ) Is there anyway that I could fix this or is it a problem with the Dungeon Craft Engine itself.
I hope that you can help me on this, because I would really like to use your art. Thank You.. |
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#3 | |
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Quote:
I'll look into it right away. Do you have DC Set for 640x480 res? The Icons right now are only for that resolution, I'll have the other resolution sizes soon. Let me know! ![]() ------------------ Ziroc Ironworks Webmaster www.tgeweb.com/ironworks |
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#4 |
Elite Waterdeep Guard
![]() Join Date: July 4, 2001
Location: Ansalon, Krynn
Posts: 17
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Okay, I`ve checked and yes DC is running in 640x480 resolution. Also I have discovered that if I shrink the icon down to 80% of its original size and it seems to be fine.
I hope you can find an answer to my problem, as it would be nice to use the icons at their full size. Thank you for the time you have taken looking into this. [This message has been edited by Raistlin_Majere (edited 07-15-2001).] |
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#5 |
Zhentarim Guard
![]() Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
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This sort of thing usually happens when the icon is not quite a multiple of 48 pixels in width. For a 1x1 icon the image should be 48 pixels high and 96 pixels wide. The first 48 pixels of width are used for the 'Ready' pose, and the second 48 are used for the 'Attack' pose.
------------------ CocoaSpud Dungeon Craft Development Team http://uaf.sourceforge.net |
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#6 | |
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Quote:
![]() Let me know when you get them (the fixed ones) and tell me what ya think! ------------------ Ziroc Ironworks Webmaster www.tgeweb.com/ironworks |
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#7 |
Elite Waterdeep Guard
![]() Join Date: July 4, 2001
Location: Ansalon, Krynn
Posts: 17
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I have just downloaded them, and yes they work fine now. Thank you very much.
I think they are brilliant and I look forward to seeing your other art. Once again thank you for the great art and also a big thank you to the creator of this great program Dungeon Craft. |
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Thread | Thread Starter | Forum | Replies | Last Post |
overland maps | manikus | Dungeon Craft - RPG Game Maker | 3 | 09-12-2003 07:28 PM |
3 NEW Overland Maps added! | Ziroc | Dungeon Craft - RPG Game Maker | 0 | 08-13-2001 01:27 AM |
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Backdrops and Overland Maps added to Image Archives! | Ziroc | Dungeon Craft - RPG Game Maker | 1 | 07-11-2001 12:45 AM |
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