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#1 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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I was marching through the Marching Mountains(how convinient
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#2 | |
Elminster
![]() Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
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Quote:
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Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!) |
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#3 |
Elminster
![]() Join Date: March 1, 2001
Posts: 400
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It's perfectly logical- just because they're invisible doesn't mean that if they step on a trap (or disturb whatever magical field detects enemies for the trap) they should be unaffected.
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#4 | |
Ma'at - Goddess of Truth & Justice
![]() Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
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Quote:
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"You're a thief and a liar." "No, I only lied about being a thief." |
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#5 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Well i would understand that Delay Blast Fireball hits an enemy since it is AoE spell,but Spike Trap just killed that Assasain and didn`t even step on it.(IIRC) It just shoot somewhere in the air...
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#6 |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 40
Posts: 5,888
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I doubt that. Just as the others have already said: invisibility is only a way for going around unnoticed for the eye.I still make sounds, I still have my weight pressing on hidden switches. So if I am invisible, I can still trigger a Spike Trap, and yes: judging from the damage it does even to the ToB final boss, I'd say a Skeleton Warrior assasin has little chance in surviving an assault like that.
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#7 |
Manshoon
![]() Join Date: July 17, 2003
Location: Australia
Age: 47
Posts: 159
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I have never really used setting traps effectively.
my thief can now set time spike and some other one...but I don't know the proper TACTICS to do that (during combat)....as u have to prepare or difficult to do in the midst of combat! Also can u set off ur own trap? They r very powerful + effective?
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\"In My Humble opinion....<br />I shouldn\'t give a humble opinion\"<br /><br />~TheWiSeFooL~ |
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#8 | |
Hathor
![]() Join Date: February 18, 2002
Location: Vienna
Age: 43
Posts: 2,248
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Quote:
you cannot set off your own trap, only enemies can almost no enemy is immune to trap damage and the dmg they do is pretty amazing also time traps are a really nice toy
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\"I am forever spellbound by the frailty of life\"<br /><br /> Faceman |
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#9 | |
Elminster
![]() Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
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Quote:
you cannot set off your own trap, only enemies can almost no enemy is immune to trap damage and the dmg they do is pretty amazing also time traps are a really nice toy [/QUOTE]cheese alert...spoilers too,,, ; ; ; ;; ; ; ; ;;; ;; ; ; ; ok, if you're thief is BLIND, not only is your sight radius dropped to nothing, but enemy sight radius is dropped to nothing too...so you can sneak up a blind thief close to enemy, and set up traps... ascention enemies are almost immune to spike traps...the few times i tried multiple spikes against the five they took like 4 damage...WTF??? time traps should only be cast by jan...or a high level assassin...timestop traps are best used to allow your thief mage to then cast his/her own timestop without interruption, or for a high level backstab attempt...automatic hit when attacking melee under timestop... no one ever uses explosive traps..underappreciated... the knockback effect is quite good, and in theory, you can set up an explosive trap to knock back an enemy among more traps or skull traps or delay blast fireballs...would be funnier than crap!!!
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Jansens aren\'t as harmless like everybody supposes! <br />They got them stumpy legs and puffy potato noses! <br />And what\'s with all the turnips? <br />Why do they eat so much root vegetables, anyway? <br />Jansens, Jansens,<br />It must be Jansens!!!<br />(or griffins!) |
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#10 | |
Ma'at - Goddess of Truth & Justice
![]() Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
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Quote:
you cannot set off your own trap, only enemies can almost no enemy is immune to trap damage and the dmg they do is pretty amazing also time traps are a really nice toy [/QUOTE]cheese alert...spoilers too,,, ; ; ; ;; ; ; ; ;;; ;; ; ; ; ok, if you're thief is BLIND, not only is your sight radius dropped to nothing, but enemy sight radius is dropped to nothing too...so you can sneak up a blind thief close to enemy, and set up traps... ascention enemies are almost immune to spike traps...the few times i tried multiple spikes against the five they took like 4 damage...WTF??? time traps should only be cast by jan...or a high level assassin...timestop traps are best used to allow your thief mage to then cast his/her own timestop without interruption, or for a high level backstab attempt...automatic hit when attacking melee under timestop... no one ever uses explosive traps..underappreciated... the knockback effect is quite good, and in theory, you can set up an explosive trap to knock back an enemy among more traps or skull traps or delay blast fireballs...would be funnier than crap!!! [/QUOTE]When you say no one uses explosive traps, that's not true. I use them, and they seem extremely useful to me. What I'd do is set a time trap and then an explosive trap. Then hide in the shadows (or don't, doesn't matter much) and stand behind the explosive trap. The creature should walk towards you, set the trap off, and be sent firing back into the time trap. Then use assassination and beat the lights out of the creature ![]()
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"You're a thief and a liar." "No, I only lied about being a thief." |
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