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Old 01-27-2003, 11:08 AM   #1
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
I jumped into the Mae-Var quest early in a new game I'm playing. Basically, the whole ball got rolling because I wanted rid of Yoshi.

Now, Edwin has been kind enough to debase himself and give me a task: kill a cowled wizard. Well, the dude is guarded by 2 golems and I only gots +1 hammer and mace.

1. Where can I get +2 blunt quick.
2. If I hop over and do D'Arnise Keep (gaining one heck of a blunt weapon), will I lose this sub-quest for passage of time???

Thx for advice. [img]graemlins/thumbsup.gif[/img]
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Old 01-27-2003, 11:21 AM   #2
Raistlin Majere
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Join Date: March 26, 2002
Location: Finland
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I dont think the quest has any specific time limit. also, gorch, the merchant in Maevars guild, sells a +2 mace. Bernard in the copper coronet sells a +2 morning star and a +2 mace that gives 18/00 strength, that is after you free hendak and he kills Lehtinan. that should cover youre needs [img]smile.gif[/img] .
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Old 01-27-2003, 11:23 AM   #3
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
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1. Flail of Ages is always worth getting. It involves starting a whole new quest, though. A regular +2 Flail can be bought from Ribald. If you want something more, or can't afford to buy one, rather get the Wyvern's Tail +2. All you need to do is to go to the Temple sewers, and kill a Dwarf and his company. There's alot of other options too, especially if you have the money.

2. You can do de'Arnisse Keep now, though you can also always wait. If I were you, I'd finish Edwins Quest first, and then go help poor miss Nalia.
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Old 01-27-2003, 11:24 AM   #4
Indemaijinj
Symbol of Cyric
 

Join Date: June 15, 2002
Location: Denmark
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Bernard's Mauler's Arm (Mace +2, 18 STR to wielder) is the best choice. Sure you'll have to dish out some coins, but the mace make a great complement for Aerie or Viconia.
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Old 01-27-2003, 11:25 AM   #5
Butterfingers
Drizzt Do'Urden
 

Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
I'd say, ditch Edwin and go help Nalia. She might be a bit snobby, but, at least she does not think you are monkeys.

I totally DETEST Edwin. Can't stand him.
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Old 01-27-2003, 12:13 PM   #6
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
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People seem to have forgotten something here. There is no need for the weapon to be of the blunt variety. What you face are Stone Golems, which merely needs any weapon that is +2 enchanted or higher. As such, even Arrows +2 will suffice or Melf's Minute Meteors, Chaos Blade +2, Lilarcor +3, etc... ...

As far as I know, there is no time limit to kill the Cowled Wizard.
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Old 01-27-2003, 12:20 PM   #7
Timber Loftis
40th Level Warrior
 

Join Date: July 11, 2002
Location: Chicago, IL
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Ummm.......
When I posted I slowed for just a bit and asked myself "might those have been something other than clay golems - Naaaaah."

Thanks for pointing out the obvious to which I was oblivious oh wizened master of the Amnish arts.
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Old 01-27-2003, 12:32 PM   #8
Baros
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Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
I can't remember what golems they are exactly, but I'm sure they needed blunt things to hurt them.

Best for this purpose is the staff mace (from Adventurer's Mart), +2 one-handed, but uses Q-staff proficiences - great for non-fighter types.
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Old 01-27-2003, 12:43 PM   #9
Dundee Slaytern
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Rest assured, they are Stone Golems.

To clarify something else. Clay Golems only require a +1 enchanted or better blunt weapon.
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Old 01-27-2003, 01:08 PM   #10
rhapsody407
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Join Date: December 22, 2002
Location: massachusettes
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Posts: 186
what's the weapon deal for adamantine golems? i got stuck with one in windspear hills with my solo fighter...wound up having to go all the way to the sewers to get the random-effects wand and start casting random spells until it got petrified (i think a stinking cloud has some weird affect on golems)
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