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#61 |
Dungeon Master
![]() Join Date: August 21, 2004
Location: myths
Age: 41
Posts: 60
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Dundee, SixOfSpades, as far as I know it's not the spell level (contrary to what the game says) which decides whether a spell effect goes through a spell protection or not. The (Minor) Globe should not work.
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#62 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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?? It is. If you have Near Infinity, or some similar editing tool, you can read how such defensive spells work, code-wise.
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#63 |
Dungeon Master
![]() Join Date: August 21, 2004
Location: myths
Age: 41
Posts: 60
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I admit being not even proficient with NI [img]tongue.gif[/img] , but to every spell effect there is a an additional parameter - power. Cloud of bats is level 0, but its effects have a power of 7, Kangaxx imprisonment is level 1, but the slay effect has a power of 9.
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#64 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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My memory is hazy on this one, but I recalled a thread where a player commented on his MGoI blocking Kangaxx's Imprisonments. I have not gotten around to testing it out myself though.
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#65 | ||||
Dungeon Master
![]() Join Date: August 11, 2004
Location: California
Age: 35
Posts: 85
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Besides, I find CHARNAME way more silly than Bodhi. Bodhi history is left out, you directly control CHARNAME, who can attain legendary levels on his own in about 1-2 weeks. Edit: If you're talking about after gaining a soul, then Bodhi could just have not used those abilities when fighting you earlier because (for example) she didn't think you were a big enough threat. [ 08-23-2004, 05:43 PM: Message edited by: JayS ] |
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#66 |
Dungeon Master
![]() Join Date: August 21, 2004
Location: myths
Age: 41
Posts: 60
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Dundee, it's easy to test. If you raise a power of a spell effect to 10, it should go through spell trap (it can be done in NI).
...I always tend to complicate things... HLDEMI is Kangaxx demilich form code, can be CLUAConsoled in and tested. [ 08-23-2004, 02:31 PM: Message edited by: chimaera ] |
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#67 |
Symbol of Cyric
![]() Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
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I just looked into NI. It appears to be a carbon copy of Imprisonment, but with range. Therefore, it should go through MGoI.
However, I have read somehwere about someone using a solo character whose Shield of the Archons lasted for longer than 2 Imprisonments...
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#68 | |
Zhentarim Guard
![]() Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
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Your ideas sound cool. Have you released this as a mod, or it's just speculation on what would be cool if you were in Weimer's shoes? It would be disinginuous if someone said the BG2 story "must" follow some rigid standard of play (you MUST be Lawful, you MUST play a Human Fighter, Vampires MUST be pansies, Bodhi MUST be easier than Irenicus, etc. -- sounds absurd doesn't it?). Surely you can imagine that if your Bodhi is a normal vamp with no powers -- that is fine, enjoy it. Pehaps the Bodhi of my game world is extremely powerful. Tactics gives me this option, and it's equally optional for you. My characters went from Level 7 to Level 25 in a few weeks (not years BTW), and were able to slay things like Demons and Dragons before we faced our 2nd toughest foe up to that point in the game: Chapter 6 Improved Bodhi! A truly epic moment. I really enjoyed that (after the first few reloads). Have fun gaming. [ 08-23-2004, 05:47 PM: Message edited by: Hank Parsons ]
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#69 | |||||
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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But if that's the case, then Bodhi must be incredibly weak, which hardly befits a boss enemy of her stature and reputation. The game is at odds with itself on this issue, that's neither your fault nor mine. One way to overcome this dilemma is as follows: When the Seldarine stripped Jon & Bodhi of everything Elven, it is mentioned that they became Human. A curious outcome (and well remarked-upon by Kelsey), and with important results; Humans are ridiculed by the other races for their ridiculously short lifespans, yet are quietly envied for they way they make up for it with their drive, ambition, and willpower. Humans build empires, explore continents, develop new spells, etc., faster than any other race--and since the Elven credo is pretty much diametrically opposed to that sense of manifest destiny, Jon and Bodhi must have felt quite a rush of new determination. With that long-winded explanation behind us, we may conclude that Bodhi gains levels really quickly, and after "regaining her Elven Fighter levels," sets her sights on taking out the Shadowmaster of Athkatla--a pursuit which would guarantee her lots of kills and thus even more EXP....thus, finally, making her a brute-force melee fighter worthy of being a tough Chapter 6 boss. [ADD:]Adding to her strange "Human" characteristics is the acquisition of the soul of a Human Bhaalspawn, which we might assume will intensify Bodhi's driving will. Some traces of Imoen's soul are already visible in Chap. 6 Bodhi: Where Imoen is one of the few Bhaalspawn who can survive being killed, Bodhi's grip is similarly tenacious: "No! It's mine! This life is mine!" Weimer might give her other traces of Imoen in the ability to cast (cast!) minor Wizard spells. Quote:
[ 08-24-2004, 06:13 AM: Message edited by: SixOfSpades ]
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#70 |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 41
Posts: 5,888
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It's not a rant against Tactics, Hank, it's just my opinion on how the powers don't fit in storywise [this was my original complaint as well; just browse back through the topic].
Bodhi being a potent fighter could be justifyable; if memory serves, Jonoleth was lured into the hunger for power by his sister (as was told by Ellesime, I thought). Bodhi must be influencial, that's for sure, but immensely powerful? I always understood her influence as a brother-sister relationship, not something like "strong fighting sister has influence over her weaker mage-brother". Mind you, I merely judge my image of Tactics Bodhi on the stories I hear, I haven't even tried Tactics yet, so in truth I shouldn't be throwing in my opinion after all. The only justification I have for doing so after all, is that I don't understand Weimer's method of making a fight tougher. My options (in the previous post) sound (IMHO) much more valid and challenging. Maybe this topic could be used for devising a new version of Bodhi for the next Tactics [img]smile.gif[/img] [ 08-24-2004, 05:39 AM: Message edited by: Link ]
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