Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 10-04-2002, 01:03 PM   #41
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
this is the thing I used in normal TOB, that biggest contigency spell, ya know. I put 3 Incredian Cloud in it, pop off on Taking Dmg, centered on myself. then I use the second contigency spell (the weaker one) and I use Sunfire X 3, pop off on Dmg Taken, centered on myself.

so the expected scenario is, as soon as combat start, I cast Lower resis X 3 as sequencer. then I cast a Incredian Cloud on myself (of course, with all the protections on, safety first. easily done with items & potions). BAM, 7 damaging spell goes off in one round. normally everything dies I killed that silver dragon, ya know, like that. just BAM, one round. well, you say a monk or necro-spell can do that too, but how often does it happen? This spell is solid, and killes the dragon every time. so far only the red takes a tiny bite longer since he is immune to fire. anyways

now combine that with Dundee's PII/Wish-strategy or whatever you name it. and the Improved Alarcity. I think, without enemy's resistance, you can do up to 1,000 dmg in 3 round's time to every single enemy. this was my dueling secret, heh, I never got to use it because I didn't Wish can extend time stop period. and mainly because Time-stop was prohibited back then... so I guess thats abt it.

[ 10-04-2002, 01:07 PM: Message edited by: 250 ]
250 is offline   Reply With Quote
Old 10-04-2002, 01:14 PM   #42
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
also, another spell just jumped into my mind, I've never thought of it before.

this set up requires you to take initive in the combat.

so... lets see

Sequencer: Greater Malison X 2 (does it stack? I forgot. if not, use similiarly lower save spells, like Slow), Fireball (the use of this spell is to trigger your contigencies)

Contigency: Greater Malison X 3 (if it stack, if not, use Slow or other similar spells) pop off on dmg taken

Greater Contigency: Finger of Death X 3 centered on nearest enemy, pop off on Dmg Taken

and then use the sequencer and watch the enemy turn into dust.
250 is offline   Reply With Quote
Old 10-04-2002, 01:14 PM   #43
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
Quote:
Originally posted by Dundee Slaytern:
A very interesting approach and definitely different from mine, but I can see its' effectiveness. I personally do not use the spell Simulacrum because it hinders me in the sense that it delays me( I go for speed casting).
Thank for the compliment (I hope ).
I never found myself hindered by the Simmy - it acts besides me, adding what i love the most - firepower. [img]graemlins/rambo.gif[/img]
My simmies usually cast from high level scrolls.

Quote:
In fact, I rarely use level 8-10 offensive spells for most of my normal battles because they are either too slow to cast or too precious to waste.
Dragon Breath is instantaneous with The Robe.

Quote:
It is not uncommon for me to enter a battle, *BOOM!*, I walk away 3 rounds later, fully refreshed.
That IS cool. [img]smile.gif[/img]

Quote:
In conclusion, I will paraphrase a member whose name I have forgotten, in regards to Sorcerers,
quote:
And they shall rain fire and Hell upon their enemies, make their wives weep and cause the children to huddle under their beds.
[/QUOTE]Oh yes... Good ol' Nifft the Nimble...

[ 10-04-2002, 01:15 PM: Message edited by: Alson ]
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
Alson is offline   Reply With Quote
Old 10-04-2002, 01:19 PM   #44
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
@250 - Greater Malison does not stack.
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
Alson is offline   Reply With Quote
Old 10-04-2002, 01:36 PM   #45
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
Quote:
Originally posted by Alson:
@250 - Greater Malison does not stack.
roger that then, anyways, use slow or lower resis or something, its been a long time since I touched ToB, and I didnt even do all the quest in SoA

WAIT, did I get the two reversed? ok, all the ToB I mentioned above was teally SoA

[ 10-04-2002, 01:36 PM: Message edited by: 250 ]
250 is offline   Reply With Quote
Old 10-04-2002, 01:39 PM   #46
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
The reason why I said the Simulacrum hinders me is because of the following scenerio,

1) I cast Project Image
2) Project Image kills enemies
3) Er... loot?

There is no space or time to fit in the Simulacrum for my style of playing. As for Dragon's Breath, I know it is instantanous, but if you note what I also wrote, it uses up a precious level 9-10 spell allocation. As I said, I would prefer to cast Wish. [img]smile.gif[/img] Wish is the reason why I can complete ToB in less than 10 game days, excluding Watcher's Keep which takes me 1 game day( including travelling time to and fro).

As for 1000 damage in 3 rounds, hmmmm? IC deal 20d4 damage per round for 20 rounds. 3 ICs mean 60d4 damage in one round for 20 rounds. You can cast about 7 more( 4 by hand, 3 by another CC) so that is 200d4 per round, or 200-800 damage per round for 20 rounds, 600-2400 damage in 3 rounds.

In comparison, ADHW deals 20d8 damage, so 10 means 200d8 damage, or 200-1600 damage in one go( when the Time Stop ends). So yeah, it is a solid tactic so long as you remember to maximise your Fire Resistance first.

Too bad you cannot use SI against your own spells, or this would lead to another ultimate cheese.
Dundee Slaytern is offline   Reply With Quote
Old 10-04-2002, 01:46 PM   #47
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
whats ADHW? is it another level 8 spell similar to Horrid Wither? if so, then the two can replace each other...
250 is offline   Reply With Quote
Old 10-04-2002, 01:49 PM   #48
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by 250:
whats ADHW? is it another level 8 spell similar to Horrid Wither? if so, then the two can replace each other...
Erm... ADHW is Abi-Dalzim's Horrid Wilting. [img]smile.gif[/img]
Dundee Slaytern is offline   Reply With Quote
Old 10-04-2002, 01:51 PM   #49
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
Quote:
Originally posted by Dundee Slaytern:
quote:
Originally posted by 250:
whats ADHW? is it another level 8 spell similar to Horrid Wither? if so, then the two can replace each other...
Erm... ADHW is Abi-Dalzim's Horrid Wilting. [img]smile.gif[/img] [/QUOTE]u see, I am very bad with names.... now which one hurts only enemies and which one hurts both? I was talking abt the "both" one, since that one can be used in duel. but against monster, whichever does more dmg goes...
250 is offline   Reply With Quote
Old 10-04-2002, 01:59 PM   #50
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
ADHW is party-friendly, IC is not. [img]smile.gif[/img]
Dundee Slaytern is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
sorc level 20+ spell table The Dude Baldurs Gate II: Shadows of Amn & Throne of Bhaal 1 12-02-2002 02:24 PM
High level mage SoA fighting tactics TaSSaDaR Baldurs Gate II: Shadows of Amn & Throne of Bhaal 10 09-16-2002 11:04 AM
Very high level games ice3 Miscellaneous Games (RPG or not) 1 03-07-2002 10:21 PM
more than 6 spells per level for the sorc? StarVid Baldurs Gate II: Shadows of Amn & Throne of Bhaal 1 01-12-2002 08:56 PM
High level abilities ... exp or level? hazard Baldurs Gate II: Shadows of Amn & Throne of Bhaal 4 07-15-2001 07:56 AM


All times are GMT -4. The time now is 07:53 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved