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#31 |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 41
Posts: 5,888
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I'll get back to you on this one, Hank, because I don't quite agree with you there
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#32 |
Zhentarim Guard
![]() Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
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Is this some sort of territory-marking ritual? I look forward to a more detailed and justified response, Link. Waiting with baited breath.
Now, about Tactics v20 (I need to upgrade to v21) Improved Bodhi: is she supposed to cast Heal on herself AFTER she gives the "No! No! I'm defeated" speech? EDIT: I do not need to upgrade to v21. Here is all that this update would do: Release 21: * Updated Russian translation (Alina, AERIE.ru). * Updated Chinese translation (KillMercy). [ 08-17-2004, 12:43 AM: Message edited by: Hank Parsons ]
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#33 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Personally, I loathe the powergaming pattern I'm seeing in a lot of mods, and not just Weimer's; The modders want to be liked, so they create things that players will want to use, and if they aren't careful, they create overpowered things that essentially redefine the way the game is played. What used to be "Is your party strong enough to take on Boss X?" has now become "Is your party carrying Item Y?" And, inevitably, we get drawn into things like Weimer implying that Improved Faldorn is balanced because his Overbalanced Cernd has a 50/50 chance of beating her, after he's been given a couple of thousand extra hitpoints.
So, Improved Bodhi.
I see essentially two strategies to whacking Improved Bodhi. Both require the party to be of rather high levels (8th level Mage spells and the like), but ToB is not necessary. 1) Buff your best Tank with everything you've got. Must-haves are permanent NPP, PfFire (127%), PfCold, Imp. Haste, Regeneration, Chaotic Commands, and Free Action. Send him in, and slam the door after him. The Haste and Regeneration will essentially nullify the damage he recieves from the Cloud of Bats. Don't exactly fight with him yet, just use him to take out the lesser Vampires and, more importantly, bait all the enemies away from the main door. When the doorway is clear, call in the artillery: Lower Resistances on Bodhi, then all the Fireballs, Incendiary Clouds, and FireStorms you've got. (Incidentally, FireStorm ignores Magic Resistance.) This new source of healing will help your Tank go toe-to-toe against Bodhi. When she gets her second wind, break out the Flame Arrows. I found the Vamp/Mages tough to kill, but they couldn't do me much damage, either. Interestingly enough, they seem to have forgotten SI:Abj (at least they did in my last game), so a single Dispel or Remove Magic will pretty much seal their fate....which, ironically, I discovered after I was already holding Bodhi's heart in my hot little hand. 2) You can use the hallway to your advantage: Designate a "hot" end and a "cold" end. Have your best Tank and your PC (if you aren't the Tank) stand at the hot end, and set up a defensive wall at the cold end: Those who can cast PfMW or Ironskins, and are also protected from Level Drain, form a wall behind which (at least 12 feet behind which) you can place your more vulnerable party members. With luck, you won't be pressed on this flank. Open the door, send somebody through it with a Summon to keep them company, and let Bodhi say her spiel. Turn and run, slamming the door behind you. Bodhi will Dimension Door right to your PC, and personally I think Improved Bodhi deserves nothing better than to be baited right onto a huge stack of Traps (apperently, Leslie thinks so too). As soon as you see Bodhi Dimension Door, have your PC run over to the cold end with everybody else. Proceed as per Plan 1. [ 08-15-2004, 09:38 PM: Message edited by: SixOfSpades ]
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#34 | |||||
Zhentarim Guard
![]() Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
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Good review and strategy, SixOfSpades. To discuss...
Quote:
I hope the quote blocks worked in this post.
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#35 |
Jack Burton
![]() Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
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just on the last bit, its abit chessy really for her to dimension door her way beside your character because in the first place, like you said, she can "sense" you, but it doesnt mean she can dimension door he way towards you. I find that abit cheating really. As i remember, the dimension door spell works only when it is in your line of sight (based on the spell book).
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#36 |
Zhentarim Guard
![]() Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
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The lair is small. The only reason she couldn't just run up to you, is the player door-closing cheese. DD ability is just another way to overcome that.
Many battles you've gotten away from by shutting a door if you wanted. This one boss-battle, you can't do that.
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#37 |
Jack Burton
![]() Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
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maybe they should have just leave the door open and cant close similar to the dungeon in improved ilych. That would be more sensible.
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#38 | |||
Symbol of Cyric
![]() Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
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Quote:
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[ 08-16-2004, 08:06 AM: Message edited by: Assassin ]
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In The Terminator, Sarah Connor is told a speech by John Connor\'s father that John has given in the future. When John is born, Sarah tells John this speech, and John grows up to tell it in the future. So who wrote the speech?! |
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#39 |
Elminster
![]() Join Date: October 11, 2003
Location: Sluggy Zone
Age: 59
Posts: 487
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has anyone ever used a simmy or project image to cast protection from magic ON HER?
that's one of the most sneaky and evil cheesy tricks i know...turns improved undead sola into a walkover... ![]()
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#40 | |
Symbol of Cyric
![]() Join Date: March 23, 2003
Location: Canada
Age: 37
Posts: 1,134
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Quote:
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In The Terminator, Sarah Connor is told a speech by John Connor\'s father that John has given in the future. When John is born, Sarah tells John this speech, and John grows up to tell it in the future. So who wrote the speech?! |
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