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#21 | |
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#22 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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While we're talking about artifacts, here's a fun pair I put together sometime last year. Overpowered for sure, but fun, especially on a spellsword. [img]smile.gif[/img]
Moonfighter Chain This suit of elven chain was once worn by the Sun elf moonfighter Celeborn, long before Cormanthyr became Myth Drannor. Heavily enchanted by elven High Magi, as well as high clerics of Corellon Larethian, it provided him with the ultimate level of protection until he fell, battling an avatar of the Chromatic Dragon Tiamat, many centuries ago. STATISTICS: Armor Class: 0 Special abilities: Regeneration +1 to dexterity Memorize 3 additional 4th, 5th and 6th level spells Reduce spellcasting speed by 8 +10% magic resistance Wearer immune to normal weapons Wearer acts as if constantly under an Improved Alacrity spell Weight: 12 Requires: 5 Strength Not Usable By: Druid Mage Kensai Monk Archer Stalker Beast Master And the sword to go with it? This legendary moonblade is an immensely powerful artifact which dates back to the earliest days of Cormanthyr. Its powers are both legion and legendary. When Cormanthyr finally fell many centuries ago, the sword was believed to have been lost forever. Elven legend says that that whoever wields this blade shall “forever unite the elven peoples”. STATISTICS Armor Class: +2 bonus Saving Throws: +2 bonus Equipped Abilities: Invisibility Mind Shield Negative Plane Protection Protection From Evil Abilities: Trap Spell Duration: 8 hours or until 30 spell levels have been trapped Use: Once a day Combat Ability (each hit): Dispel Magic 25% chance of chain lightning on each successful hit (no save) 10% chance of instant death on each successful hit (no save) THAC0: +6 bonus Damage: 1D12 +6 Damage type: slashing Weight: 10 Speed Factor: 0 Proficiency Type: Long sword Type: 1-handed Requires: 13 Strength Not Usable By: Druid Cleric Mage Thief ![]() [ 07-19-2002, 06:50 AM: Message edited by: Memnoch ] |
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#23 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Hammer of Lightning Fury +4
---- ~insert overdramatic story of a dwarf and his passion for electricity~ Equipped Ability: Immunity to electrical damage, attacker takes 1d20 electrical damage when user is hit Combat Ability: Chain Lightning cast on target with each strike, 25% chance to stun target for 2 rounds with each strike Special Ability: Can cast Call Lightning, Lightning Bolt and Chain Lightning 4 times a day each Damage: 1d6 + 4 + 1d20 electrical damage THACO: +4 bonus Only usable by Dwarves |
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#24 |
Drow Priestess
![]() Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 55
Posts: 4,037
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I am still quite proud of my composite long bow creation, the Breath of Kyudo Master, available here; its file name is "kyudo.zip" from 4 March 2002.
It doesn't create it own arrows or fire 5 arrows per round, but it does help the user detect invisibility and it has the possibility of killing foes in one shot as it sends an arrow into their eye.
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Everything may be explained by a conspiracy theory. All conspiracy theories are true. No matter how thinly you slice it, it's still bologna. |
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#25 |
Elminster
![]() Join Date: March 4, 2001
Location: Victoria, Australia
Age: 42
Posts: 449
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Did anyone suggest a bow that gives a percentage chance of an instant kill, perhaps with a saving throw vs death to avoid..?
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[img]\"http://members.lycos.co.uk/deatbringer/Bristowe-sig.jpg\" alt=\" - \" /><br />Bristowe, Master Assassin<br />\"Everyone dies sooner or later, why not sooner?\" |
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