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#11 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Quote:
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#12 | |
Symbol of Cyric
![]() Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
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Quote:
![]() If you import a character into BG2 rather than rolling a new character, a few items in the beginning will be different. This is because the game checks to see what gear you had when you imported (another reason not to cheat!) and spawns in the gear when appropriate. You might get your beloved Spider's Bane back...but to be honest, it's not that good a sword compared to what can be found in BG2. For the people who want to know the specifics, highlight the text below and get royally spoiled: *If you had one of these weapons in your weapon slot when you imported, the enslaved genie would give you them when you returned his flask: Ashideena (the +2 lightning warhammer), Bala's Axe (TotSC?), halberd +2, dagger +2 Longtooth, staff spear +2 (TotSC), staff mace +2 (TotSC), sling +3 (TotSC), Varscona (Greywolf's long sword +2), Kiel's Morningstar (TotSC), the Root of the Problem (TotSC). If you wore one of these armors when you imported, Ilyich might drop: leather +2 Protector of the Second (TotSC?), plate mail +1, leather +2 of Missile Attraction (TotSC), chain mail +3 (TotSC) If you had the Claw of Kazgaroth, the Horn of Kazgaroth, or Koveras' Ring of Protection when you imported, these will replace the lovely Helm of Balduran in the bedroom! This is the ONLY item from the beginning of the game that I carried with me until the end. If the character you plan to import has ANY of these items, dump them before saving the .chr file! Unless you really don't want a spiffy helm, that is.*
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