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Old 07-16-2006, 05:12 PM   #11
Neo the Warrior Cat
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Lol.


I hit up level 1 of Watcher's Keep for items eaaaaarly on in any SoA file I start. Can't pass up that +3 dart, which does a good job until I get the souped up throwing dagger.
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Old 07-17-2006, 09:08 AM   #12
SixOfSpades
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Quote:
Originally posted by Neo the Warrior Cat:
I hit up level 1 of Watcher's Keep for items eaaaaarly on in any SoA file I start.
A great way to make sure that you can never get Foebane.
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Old 07-17-2006, 09:59 AM   #13
theGrimm
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When are those enemies decided? When you activate the altar, when you enter watchers keep level 1, or when you enter the watchers keep map?

Any ideas on the experience levels required? Does it depend on the combined experience of the party as a whole, or of your top character, or average?
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Old 07-18-2006, 09:31 PM   #14
SixOfSpades
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The presence of those 4 enemies is determined by either the PC's EXP, or the party's average EXP (I'm not sure which), upon entering WK level 1. It should be safe to go there after you're about 1 million EXP of so, but make sure you check the enemies: If they're not there, reload your Auto-Save and come back to the Keep later in the game.
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Old 07-19-2006, 01:17 AM   #15
theGrimm
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Ah. I went in there with a 4.5 million experience solo char. There were three enemies.

Last time I was there, I recall an annoying druid who cast an insect spell. I believe it was the bottom right of the four positions.
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Old 07-26-2006, 12:04 PM   #16
Neo the Warrior Cat
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Quote:
Originally posted by SixOfSpades:
quote:
Originally posted by Neo the Warrior Cat:
I hit up level 1 of Watcher's Keep for items eaaaaarly on in any SoA file I start.
A great way to make sure that you can never get Foebane. [/QUOTE]Icky.


O well. Foebane isn't very important to my current party (Only bastard sword wielder is my Blade, and they'll be UAIing the Purifier + Random Powerful Longsword [likely The Equalizer]) I'll keep that in mind though.
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