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Old 07-22-2003, 11:24 PM   #11
True_Moose
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Join Date: June 18, 2002
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Archers are rangers...rangers in light armour can hide in shadows...it's maxed out about halfway through the game...hint hint Hit and run's a whole lot easier now. [img]smile.gif[/img]
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Old 07-22-2003, 11:51 PM   #12
BaRoN NiGhT
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yeah, i think the hit and run strategy is the only way.but the problem is, that bg2 is a half-realtime-half-turn-based-rpg-game.thats whats really annoying about this strategy.hit and run is more enjoyable in real time rpg. [img]graemlins/offtopic.gif[/img] like the amazon in D2, they r played like that.u have to do like that b'cause in bg2 or in D2 u cant melee attack someone with good power while using an archer/amazon.and one thing in bg2, if your enemy gets the chance to get too close to you, while you are using a bow, your enemy will receive a +4 to his attack.

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Old 07-23-2003, 04:25 AM   #13
Xen
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Quote:
Originally posted by Gangrell:
I think they over-powered her if you ask me.
I played on Insane and i had a very tough time with her and the rest of the gang.
Oh and i hate those Demons with Telekinesis too...

But this is SoA forum so i will stop wirting now...
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Old 07-23-2003, 05:58 AM   #14
Gangrell
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Quote:
Originally posted by Xen:
quote:
Originally posted by Gangrell:
I think they over-powered her if you ask me.
I played on Insane and i had a very tough time with her and the rest of the gang.
Oh and i hate those Demons with Telekinesis too...

But this is SoA forum so i will stop wirting now...
[/QUOTE]Heh, try Improved Demogorgan, it's hell in disguise [img]graemlins/uhoh1.gif[/img]
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Old 07-23-2003, 06:04 AM   #15
Xen
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Quote:
Originally posted by Gangrell:
quote:
Originally posted by Xen:
quote:
Originally posted by Gangrell:
I think they over-powered her if you ask me.
I played on Insane and i had a very tough time with her and the rest of the gang.
Oh and i hate those Demons with Telekinesis too...

But this is SoA forum so i will stop wirting now...
[/QUOTE]Heh, try Improved Demogorgan, it's hell in disguise [img]graemlins/uhoh1.gif[/img]
[/QUOTE]Oh I did...
Improved Baboon VS. Cavalier,Tanshia and ToB NPC...


It was hell on wheels not in disguise.

Really good but tough fight...
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Old 07-23-2003, 06:08 AM   #16
Gangrell
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(Gets the feeling Dundee is going to move this to the ToB forum [img]graemlins/laugh2.gif[/img] )

Now don't get me wrong, I did expect more from the original Demogorgan, him being the Prince of Demons. But Improved? Ahh, spawning instant armies, Immune to Time Stop, Imprisonment, it was madness [img]graemlins/uhoh1.gif[/img]

Still beat the Improved version once though
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Old 07-23-2003, 06:10 AM   #17
Xen
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Quote:
Originally posted by Gangrell:
(Gets the feeling Dundee is going to move this to the ToB forum [img]graemlins/laugh2.gif[/img] )

Now don't get me wrong, I did expect more from the original Demogorgan, him being the Prince of Demons. But Improved? Ahh, spawning instant armies, Immune to Time Stop, Imprisonment, it was madness [img]graemlins/uhoh1.gif[/img]

Still beat the Improved version once though
Congratualtions! [img]graemlins/thewave.gif[/img]
Let`s stop talking about this now ok?
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Old 07-23-2003, 06:18 AM   #18
Gangrell
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Yea alright [img]graemlins/hehe.gif[/img]
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Old 07-23-2003, 10:35 AM   #19
Jim
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It's possible to get a very decent AC with an archer. First I can figure is -7 for SoA (within chapter 2) and -10 for ToB. Then there's the armour of faith priest spell, which will potentially absorb 25% of damage (fill all your level 1 slots with this), and then there's the certain ToB HLA which will boost this substantially further.

Sure, your enemies will attack you with a +4 bonus if you have your bow equipped, but there is a simply solution....switch to a melee weapon when the enemy closes in. It won't always be feasible to run away, often you will find yourself surrounded or battling in a small area.

The archer may only be allowed to spend 1 point on any non-ranged weapon, but this only means losing -1 to hit, -2 to damage and -0.5 APR. The archer will still recieve the bonus attacks from levels 7 and 13, and the 1 point will nullify the -1 to hit and -1 to damage penalties, as well as allowing the warrior APR bonuses to apply to the weapon (otherwise you will be limited to 1 APR - the 1 point is still very handy indeed).

Simply equip a larger 2-Handed weapon (Halberd/2-H sword/Powerful Staff), and you can use the quick weapon slots to rapidly swap between them (messing around with shields/and dual wield combos every time using the inventory screen will become tedious). Plus, you can invest a further 2 points into 2-H weapon style to recieve massive speed bonuses, recover a +1 damage bonus, and get an improved critical. An archer can still be a formidable melee opponent .
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Old 07-23-2003, 10:47 AM   #20
Xen
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Thanks for the advice Jim!
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