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Old 08-29-2004, 07:53 AM   #181
frudi_x
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Quote:
Originally posted by Memnoch:
Basically, the formula is:

spears beat cavalry
cavalry beat swords
swords beat spears

That's basically the crux of it.
talk about scratching the proverbial surface
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Old 08-29-2004, 10:43 AM   #182
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Simple, but efficient. [img]smile.gif[/img]
And if you get the chance, always attack from the side or the rear. Especially with cavalry, they can make an entire unit rout with a single charge if you're lucky.
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Old 08-29-2004, 12:28 PM   #183
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Anothing tip I found while reading that guide and testing it in my game is that if you're trying to chase down routing opponents with cavalry, rather than clicking on them, double click a point just beyond them. Your cavalry will run OVER the routers on its way to the point and basically decimate them under your horses' thundering hooves. Love the squishy sound effects when that happens.
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Old 08-30-2004, 10:13 AM   #184
General Nosaj
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Don't forget hills!
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Old 08-30-2004, 11:43 AM   #185
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True, never attack uphill, and if you can position your own troops on the top of a hill.
Your charge and defence will benefit greatly from that.
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Old 08-30-2004, 10:11 PM   #186
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Always attack.
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Old 08-30-2004, 10:28 PM   #187
Oblivion437
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If there are cannons, please tell me the walls are strictly for looks!
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Old 08-31-2004, 06:36 AM   #188
Memnoch
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Quote:
Originally posted by Oblivion437:
If there are cannons, please tell me the walls are strictly for looks!
Even with mangonels, the walls become strictly for looks
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Old 08-31-2004, 07:11 AM   #189
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I never attack castles anyway, it's a waste of perfectly good troops. I always starve the enemy out, I'm not in a hurry.
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Old 08-31-2004, 08:58 AM   #190
Oblivion437
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I suppose you're right Memnoch, but that's only if you can get a mangonel or Trebuchet close enough.

Trebuchets are only effective to some, what is it, yards or feet? I forget, well I believe it's 900 yards...That's not much...Before the cannon that was the longest ranged (the windlass version, at least) and most accurate artillery piece of its day.

A cannon, on the other hand, can work at twice that distance. A few well-placed shots with weight and velocity that was worlds apart from previous weapons allowed it to be used to directly bring down the toughest turrets with ease.

Not to mention, a cannon, even the horridly primiitive fall-apart-with-each-shot kinds, could be reloaded and fired again much faster than any previous artillery piece.

Unless it was that Turkish Super Gun, but that's another story.
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