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#1 |
The Magister
![]() Join Date: May 9, 2001
Location: Greensboro
Posts: 129
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Alright, lets get straight to the point...
1) Are there any Manuals of [Blank] like in the first Baldur's Gate that will increase a particular Ability (Str, Dex, Con, ect...). I remember finding a Dex, Int, and Con one in the first one and was wondering about this one. 2) Does the PC get any more abilities like he did in the first Baldur's Gate? I'm referring to the Cure Light Wounds, Slow Poison, and Holy Might spells. Thanks! |
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#2 | |
Ninja Storm Shadow
![]() Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
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Quote:
2) Technically no, but you will gain something pretty powerful near the middle chapters (no further spoils) to your innate ability. ------------------ Long live H22A1!!!!! |
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#3 |
Elminster
![]() Join Date: March 1, 2001
Posts: 400
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1) Nope, sorry.
2) At the beginning, yeah, depending on some stuff I think (class, alignment, maybe race?) You'll lose it a little later, but by the time you do, you should have plenty of that stuff from mages and clerics. |
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#4 |
Horus - Egyptian Sky God
![]() Join Date: April 10, 2001
Location: Tacoma, WA, U.S.A.
Age: 40
Posts: 2,615
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Let me just say if your not evil you will want to bitch slap the designer that gives you that new power.
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#5 | |
Ninja Storm Shadow
![]() Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
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Quote:
------------------ Long live H22A1!!!!! |
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