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-   -   Two Questions (http://www.ironworksforum.com/forum/showthread.php?t=53238)

Pennance 05-11-2001 06:25 PM

Alright, lets get straight to the point...

1) Are there any Manuals of [Blank] like in the first Baldur's Gate that will increase a particular Ability (Str, Dex, Con, ect...). I remember finding a Dex, Int, and Con one in the first one and was wondering about this one.

2) Does the PC get any more abilities like he did in the first Baldur's Gate? I'm referring to the Cure Light Wounds, Slow Poison, and Holy Might spells.

Thanks!

Accord 05-11-2001 06:31 PM

Quote:

Originally posted by Pennance:
Alright, lets get straight to the point...

1) Are there any Manuals of [Blank] like in the first Baldur's Gate that will increase a particular Ability (Str, Dex, Con, ect...). I remember finding a Dex, Int, and Con one in the first one and was wondering about this one.

2) Does the PC get any more abilities like he did in the first Baldur's Gate? I'm referring to the Cure Light Wounds, Slow Poison, and Holy Might spells.

Thanks!

1) Legitly in game, NO. But manual of STR, CON, DEX, and INT still works if you choose to create it.
2) Technically no, but you will gain something pretty powerful near the middle chapters (no further spoils) to your innate ability.


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Long live H22A1!!!!!

masteraleph 05-11-2001 09:18 PM

1) Nope, sorry.
2) At the beginning, yeah, depending on some stuff I think (class, alignment, maybe race?) You'll lose it a little later, but by the time you do, you should have plenty of that stuff from mages and clerics.

caleb 05-12-2001 12:33 AM

Let me just say if your not evil you will want to bitch slap the designer that gives you that new power.

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http://members.aol.com/lasttrueprinc...ages/sign2.gif Welcome to hell.

Accord 05-12-2001 12:33 AM

Quote:

Originally posted by caleb:
Let me just say if your not evil you will want to bitch slap the designer that gives you that new power.


LOL! POINT!!

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Long live H22A1!!!!!


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