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#1 |
Dungeon Master
![]() Join Date: August 18, 2004
Location: USA
Age: 46
Posts: 83
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I am planning to give my lord 1 level of ninja and train him in critical strike + stealth.
I read somewhere that critical strike is raised by hitting an opponent. I thought I might equip the weakest weapon possible on my lord and hit some enemy forever to raise CS up to 100 ( assuming the enemy has enough hitpoints ). That way I would only use one level as ninja. So does anyone know a monster type that is immune to CS? |
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#2 |
Dungeon Master
![]() Join Date: June 15, 2004
Location: UK
Posts: 77
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I think the only immune monsters are the named ones - the boss characters that you start to fight about halfway through the game.
However, there appears to be some sort of level modifier with the CS skill. If you can find a high level monster (relative to your character's level) that poses little threat you could use that as practice. I would warn you, though, that CS training could take a very long time. It seems to go up very slowly and my Ninjas have a hard time maxing it out by the end of the game wihtout any training. xfactor |
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#3 |
Symbol of Cyric
![]() Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
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Yah, you can get CS up to the 70's only reasonably fast, then the learning curve takes a big jump. The payoff isn't very good, either, as a character with 100 in CS only gets an actual 5% roll to crit anything. (you get 1% when the skill appears on your stats, and 1% more for every 25 points in the skill) As xfactor said, you also have to account for monster level, and their resistance.
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#4 |
The Magister
![]() Join Date: March 17, 2005
Location: Minnesota
Posts: 110
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Is "critical strike" the skill the produces "instakill"? I swear I get instakills from characters without critical strike.
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#5 |
The Magister
![]() Join Date: December 17, 2004
Location: Zembla
Age: 56
Posts: 138
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As far as I know, the only way to get an instakill without critical strike skill is if there's a "kill %" on the weapon you're using.
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#6 |
Elite Waterdeep Guard
![]() Join Date: January 12, 2005
Location: Minnesota
Age: 57
Posts: 33
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From my understanding, the chances of getting an instakill from CS skill is only 1% for every 25 skill points...so even at a score of 100, the odds are only 4%. There are many weapons that have a much higher chance.
Also, you would only be able to train CS while the character is a Ninja...once switching to Lord the CS skill cannot be raised (unless you switch back to either a Ninja or other profession that has CS. |
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#7 |
Symbol of Cyric
![]() Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
|
No, LW, you get one percent for having the skill at all, then 1% more for each 25 thereafter, like i posted. Max possible is 6% for a Ninja (or Ranger via Ranged Combat) maxed plus the 25% Skill bonus; 5% for others, even with the Assassins' Cap, which only confers 20%.
Weapon Kill % is also less resistable by mobs and has less level differential. Rangers get instakills with bows, crossbows, and all Modern Weapons, but not with close combat unless the weapon has a % kill. |
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#8 |
The Magister
![]() Join Date: March 17, 2005
Location: Minnesota
Posts: 110
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Whatever the stats and percentages - I got 4 in one round last night while fighting Rapax Berserkers. One from RFS-81 with his bare hands, one from the Samurai with a Zatotachi (or whatever) stick, one from the fighter with Fang, and the last from the Psionic with his sling (not even the wrist rocket) loaded with either a Medusa, or a Ta-Li stone. Such luck! And I was probably hexed, too!
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