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#1 |
Manshoon
![]() Join Date: July 9, 2003
Location: New York
Age: 36
Posts: 177
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ok, one more time. tell me ur ideas.
Blacksmith- can create new weapons while camping 1-mace and fail 2-artifacts 3-blacksmithing 4-sword 5-sheid anymore?!?!?!? i hope u respond ravenmaster!
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\"We three, though born on different days, swear an oath of brotherhood\"<br />\"And vow to die the same year, same month and the very same day\"<br />\"Come, my Brothers\' destiny awaits!\"<br />-Guan Yu, Zhang Fei, Liu Bei/ Dynasty Warriors 4 |
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#2 |
Red Wizard of Thay
![]() Join Date: September 7, 2003
Location: Israel
Age: 40
Posts: 877
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Any one but a faerie can be a blacksmith.
prerequisites-55 int, 55 str. Has access to "enchanted blade" spells and the like.
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Case from my reservist service: Kids attention, I have brought you something... Don't pull that ring private!! |
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#3 |
Elite Waterdeep Guard
![]() Join Date: September 11, 2003
Location: holland,michigan, usa
Age: 62
Posts: 14
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If you make a blacksmith you have to have a hammer available as a weapon.
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Dual prime, Never fails!! |
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#4 |
Manshoon
![]() Join Date: July 9, 2003
Location: New York
Age: 36
Posts: 177
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thats why they are good at mace and flail.
but i wanna hear YOUR ideas for new proffesions, not adding more to mine (though i appreciate the suggestions).
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\"We three, though born on different days, swear an oath of brotherhood\"<br />\"And vow to die the same year, same month and the very same day\"<br />\"Come, my Brothers\' destiny awaits!\"<br />-Guan Yu, Zhang Fei, Liu Bei/ Dynasty Warriors 4 |
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#5 |
Manshoon
![]() Join Date: July 9, 2003
Location: New York
Age: 36
Posts: 177
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And welcome to IW wildspear [img]graemlins/thumbsup.gif[/img]
__________________
\"We three, though born on different days, swear an oath of brotherhood\"<br />\"And vow to die the same year, same month and the very same day\"<br />\"Come, my Brothers\' destiny awaits!\"<br />-Guan Yu, Zhang Fei, Liu Bei/ Dynasty Warriors 4 |
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#6 |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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If blacksmith is included, there should be item durability as well. then the blacksmith can repair item that have broken.
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#7 |
Guest
Posts: n/a
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games with durability are a bitch with that regard - arcanum and divine divinity come to mind. i'm all for realism, but only up to the point of fun.
dark priest: a rogue with the priest spellbook. no edged weapons, can use maces (cudgels, saps). has stealth, l&t, pp, and critical strike. levels as hybrid. minimums: str 50, pie 55, dex 55, spd 50. 25% bonus to l&t. weapons master: a ninja, with no spellbook. uses any weapon, including martial arts, and any armour. has stealth and critical strike, but no l&t or pp, and gets ranged criticals from ranged skill applied to both thrown and bows. levels as bishop/ninja. 25% bonus to both close and ranged. minimums: str 55, int 50, dex 55, spd 50, sen 50. shaman: uses priest and mage spellbooks. levels as hybrid, gains spells as a pure caster (ie from level 1). uses armor and weapons as a priest. 10% bonus to both spellbooks. minimums: int 60, pie 55, dex 55. |
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#8 |
Symbol of Cyric
![]() Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
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Bionic:
A mix of gadgeteer and psionic, with some ninja possible. Healing and some gadgeteer ability. Can make Psi weapons. Starts with a modern melee weapon that can be improved with levs. Highest may be a *light sword*. Ability for ranged. Strength low, Int high, Dex med, Sense high, Speed med/high, Vit med, Piety low. Stealth OK. Limited armor. On the side: Sultan is right about repairing armor, eating, finding plants and discovering what they cure when mixed. Too tedious. We want it complex but not tedious. Edit: added last thoughts. [ 10-10-2003, 12:29 AM: Message edited by: Ziggurat ]
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How are you today, Citizen? |
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#9 |
Jack Burton
![]() Join Date: July 19, 2003
Location: an expat living in France
Age: 39
Posts: 5,577
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Druid: if you had him animals if not evil would not attack you. Would get nature related spells from every spellbook. (web, whipping rocks, ...). Special ability morph into an animal: would get stronger and stronger animals with each level.
Necromancer: special ability: able to raise an enemy who is lower level than him to fight for the party for the duration of a fight. Can control undead who are of lesser level than him. Specialized fihter: starts with higher strength, speed, dexterity and vitality, and one skill realm could also be boosted. No mana recovery, can't use non-armor, non-weapon items.
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#10 |
Dungeon Master
![]() Join Date: September 12, 2003
Location: Daytona Beach
Age: 40
Posts: 63
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Master Knight (like a Jedi Knight):
1. Sword 2. Martial Arts 3. Stealth 4. Psionic Spell Book (the Force) 5. Immune to Mental 6. Modern Weapon 7. Auto Search (like the Ranger) Senses high, Speed high, Strength medium, Dexterity high, Intelligence really high, Vitality medium, Piety high. Of course the best sword for him would be the *light sword* (light saber). His secondary weapon would be a blaster and powerpacks (modern weapon). The psionic book would give him mental spells (ex. charm and mind blast). Also would need high mythology, for determining monsters. Auto search would give another profession (besides the Ranger) the ability to automatically find hidden items without turning on search. Any class can be a Master Knight. But some would receive penalties. [ 10-10-2003, 08:43 AM: Message edited by: allstargoaly ]
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\"Do not fear the wonders that you can control; fear the unwielding forces that we are merciless to...\" - allstargoaly |
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