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#1 |
Elite Waterdeep Guard
![]() Join Date: September 20, 2002
Location: Oregon
Age: 79
Posts: 8
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Hi:
Will someone please tell me what "initiative -4" means when shown on a weapon? Not all have this. Also some weapons of mine have "to hit -1" Does this mean that if you use this you will loose 1 point of damage? I am trying to decide what to sell & would like to know if I will run into a recruitable samurai, ninja or alchemist later in the game. I have just arrived in the town of Arnika. Thank You |
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#2 |
Elite Waterdeep Guard
![]() Join Date: July 8, 2002
Location: Singapore
Posts: 17
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I'm not too sure, always just guessed what it meant but i think negative for initiative means fewer number of swings/attacks. When my fighter was using a normal (before getting the bloodlust) sword earlier in the game, he kinda swung once every round, now with bloodlust, he goes 3x. at least I think that's what's helping [img]smile.gif[/img]
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#3 |
Avatar
![]() ![]() ![]() ![]() Join Date: April 5, 2002
Location: SW Montana
Posts: 575
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Initiative determines which order your members attack, and how many attacks per round they recieve. Negative ini. weapons are almost never worth using: less damage per swing but more swings results in more damage to the baddies. Also, a high ini. char. can dispose of an opponent or 2 before they can hurt any of your guys.
To hit means just that: there is always a chance your character will miss, esp. if the opponent has any stealth or speed. A negative to hit means you'll miss more: few if any weapons worth carrying have this. Just compare damage, etc, and SELL EVEYTHING that you can't use: These early weapons don't compare with the stuff you will be offered later: no point in dragging them around. If you can't quite bare to sell it, stash it somewhere like Ferro's bedroom. SUPER IMPORTANT to keep your encumberance down: go somewhere safe, drop all non essential items, check your character stats like Initiative and you'll see what I mean: allowing the encumberance number to creep past the white or blue is the single biggest mistake newbies make. HTH Oru |
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#4 |
Drow Warrior
![]() Join Date: November 28, 2001
Location: Madison, CT
Posts: 292
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You will find a recruitable Samurai later in the game but unless you played Wizardry 7 and transfered characters with an appropriate alliance, the character will be significantly lower in level than you main characters. I do believe there is also a ninja RPC you can find but I believe he does not stay with you very long.
By far IMHO the best RPC is RFS-81. He goes almost everywhere in the game and is a Monk as well. If you just arrived in Arnika, it will be a little while before you encounter him. |
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#5 |
Manshoon
![]() Join Date: February 8, 2002
Location: USA
Posts: 154
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The samurai is a T'Rang called Tantris up in the Mine Tunnels where you can also get RFS-81 (the best RPC IMHO in the game). Tantris has an uncorrected bug though. If you disband him and camp once, he will vanish from the game. The ninja is also a T'Rang but he will only remain in your party if you start the Alliance quest, and he will leave once you've completed it. As far as I can remember, there are no RPC alchemists in the game. You can dual one into an Alchemist. [img]smile.gif[/img]
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#6 | |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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Quote:
Don't know whitch one. He always disappeared in V 1.0, but never in V 1.2.4 |
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#7 | |
Manshoon
![]() Join Date: February 8, 2002
Location: USA
Posts: 154
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Quote:
![]() [ 09-27-2002, 03:18 PM: Message edited by: Annheiser ]
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#8 |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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Then it must have been just kind of luck for me.
Tantris disappeared in all my unpatched games, and in none of my patched games. And i played a lot of partys until about this stage. IIRC they mentioned some NPCs might disappear when you disband them and then leave the area without talking to them again. Maybe i always talked to Tantris in my later games. |
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#9 |
Emerald Dragon
![]() Join Date: January 12, 2002
Location: Moria
Posts: 912
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"The ninja is also a T'Rang but he will only remain in your party if you start the Alliance quest, and he will leave once you've completed it."
I never tried it but I think you can keep him and the umpani rpc as well, in your party forever, and they will go anywhere, so long as you don't finish the alliance quest.
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There\'s one dwarf left in Moria that still draws breath! |
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#10 |
Drizzt Do'Urden
![]() Join Date: November 24, 2001
Location: Neverending Nights
Age: 55
Posts: 639
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Will someone please tell me what "initiative -4" means when shown on a weapon? Not all have this. Also some weapons of mine have "to hit -1" Does this mean that if you use this you will loose 1 point of damage?
As someone alreay explained, it's the order in which people attack. So say someone's inititive (probably based on Speed and Dex) is 50. A weapon with -4 init would make their init 46. Where as someone with init of 50 who has 0 to init, still goes on 50, and someone with init of 50 and has +1 to init would go on 51. The higher the better.
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