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#11 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Well Im always up for some weekend action. If you see me on Wellard give me a shout and I will be more than happy to give you a hand.
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#12 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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Yep, likewise, although I've spent quite a bit of weekend time kidnapped lately.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#13 |
Symbol of Cyric
![]() Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 49
Posts: 1,214
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Okay, so we know officially there are more henchmen coming. We also know there are three new realms coming. What I would love to know would be where some of these henchmen are going to be found. As in, will we be searching through the various taverns and inns inside of Waterdeep (how you find Cookie), or will they be scattered throughout the realms (such as Teri-Sha and Roddybug)? It will give me an idea of what I should be aiming for in the next few weeks.
So far, the four we have cover most of the basic needs in terms of support: long range attacks (Moric and Teri-Sha), brawling capability (Cookie and Teri-Sha), trap finding and lockpicking (Moric), and casting ability (Teri-Sha and Roddybug). Sure, Roddybug is also good at fighting, which makes him the best choice out of the four. Why do I select him over Teri-Sha? Easy: you have to make it all the way to Level Ten before you can acquire Teri-Sha. [ 06-29-2006, 08:05 PM: Message edited by: Mozenwrathe ]
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
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