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#1 |
Quintesson
![]() Join Date: March 21, 2001
Location: straight outta Kålltorp
Age: 38
Posts: 1,081
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I just have a quick question about the Paladin Mods (Twilight and the others).
Do I have to be Paladin all the way? I was thinking of making one of the Paladin builds posted on the official site but they include other classes as well. Is the plot for these modules uncompletable if I dont go 100% paladin?
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...with the Bible and the Uzi as weapons |
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#2 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 61
Posts: 4,537
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I would think that having paladin levels would be enough.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#3 |
Quintesson
![]() Join Date: March 21, 2001
Location: straight outta Kålltorp
Age: 38
Posts: 1,081
|
OK, then now I'm presenting my build: A Paladin/Champion of Torm/Weapon Master.
I realize that I need PLENTY of feats but I don't care that much...weapon master gets to come last and only for 7 levels(Champion of Torm gets the same feat progression as Fighters, right?). I will go for a Scimitar for the criticals, as for undead I will just smite or turn them. I will go for a strenght build but pumping a few points in Charisma as well, maybe a 14? Nice saves as well, no? Any suggestions? Tips? Found an example which I more or less intend to follow: http://nwn.bioware.com/guilds_regist...11138&gid=8061 [ 03-05-2007, 10:56 AM: Message edited by: Tyrion ]
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