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-   -   The Paladin Mod (http://www.ironworksforum.com/forum/showthread.php?t=37338)

Tyrion 03-04-2007 09:49 AM

I just have a quick question about the Paladin Mods (Twilight and the others).
Do I have to be Paladin all the way? I was thinking of making one of the Paladin builds posted on the official site but they include other classes as well. Is the plot for these modules uncompletable if I dont go 100% paladin?

robertthebard 03-04-2007 04:31 PM

I would think that having paladin levels would be enough.

Tyrion 03-05-2007 10:09 AM

OK, then now I'm presenting my build: A Paladin/Champion of Torm/Weapon Master.
I realize that I need PLENTY of feats but I don't care that much...weapon master gets to come last and only for 7 levels(Champion of Torm gets the same feat progression as Fighters, right?).

I will go for a Scimitar for the criticals, as for undead I will just smite or turn them. I will go for a strenght build but pumping a few points in Charisma as well, maybe a 14? Nice saves as well, no?

Any suggestions? Tips?

Found an example which I more or less intend to follow: http://nwn.bioware.com/guilds_regist...11138&gid=8061

[ 03-05-2007, 10:56 AM: Message edited by: Tyrion ]


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