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#1 |
Dungeon Master
![]() Join Date: March 3, 2003
Location: Racine, WI
Age: 48
Posts: 58
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I know that so many choice's exist but doe's anyone have experience in finding out which class and character receives the most in NWN?
You can receive 3 feat's to start with selecting these attributes; Int 14 Dex 16 Str 16 Con 12 My first round choice for a fighter would be Point blank shot Rapid shot And Lightning reflex.
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#2 |
Thoth - Egyptian God of Wisdom
![]() Join Date: March 1, 2001
Location: NC
Posts: 2,890
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I'm stabbing in the dark here, but I'd say a human fighter, wizard, or rogue. Humans, for one, get an extra feat at first level, and I believe fighters and wizards receive the most feats. Rogues, on the other hand, receive the most skill points out of all the other classes. Special abilities are in there somewhere, but I'm pretty sure they're evenly distributed among all classes pretty evenly.
That's what I'm guessing, at least. |
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#3 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Yah, it be them there Human Fighters
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#4 |
Elite Waterdeep Guard
![]() Join Date: March 14, 2001
Location: Paris, FRANCE
Posts: 46
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With D&D 3E, human get a bonus feat at 1st level.
The fighter is the class with the most feats : one at first level, then one at each even level (2, 4, 6, 8, 10, ...) So a human fighter at fist level will have 3 feats. |
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#5 |
Zartan
![]() Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 51
Posts: 5,373
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Power attack and cleave are two favorite picks for a new fighter tank.
The typical lack of heavy armor at lower levels makes dodge useful as well, but as I recall wearing heavy armor negates this advantage. I love Cleave! Nothing like the thrill of vanquishing a foe to inspire you to take a swing at the next one! Power attack has it's limits as well, but makes short work of chests and like items.
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#6 | |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 54
Posts: 2,069
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Quote:
For human fighters, considering that missile weapons stink in the OC, is best served by taking Power Attack (so that he can take Cleave), Cleave (awesome feat), and Weapon Focus (so that you can get a earlier magical version of your weapon of choice). This assumes you are using either a simple or martial weapon. Throw in exotic weapons, and you should lose Weapon Focus to get the Exotic Weapon Proficiency. If it is a dual-weapon, then you need to use all of your slots to use it effectively (Exotic Weapon Proficiency, Ambidexterity, Two-Weapon Fighting). Using two weapons (one in each hand) uses up two slots (Ambidexterity, Two-Weapon Fighting) leaving a third (say Weapon Focus or Power Attack). Confusing I know!
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#7 |
Thoth - Egyptian God of Wisdom
![]() Join Date: March 1, 2001
Location: NC
Posts: 2,890
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Regardless, playing a character that's fun over one that's easy is what I'd prefer. If you ever have time, try out a wizard/cleric. They've got to be one of the funnest multiclasses to play (they've actually made a PnP prestige class that can cast both arcane and divine spells, but I can't remember the name of it).
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#8 |
Elite Waterdeep Guard
![]() Join Date: January 13, 2002
Location: USA
Posts: 14
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I'm at work, so I can't confirm this, but what about classes like the Monk who automatically receive certain feats just for attaining a certain level? Off the top of my head they get Improved Unarmed Strike, Cleave, Knockdown, Improved Knockdown, Deflect Arrows, and Stunning Fist all for free over the course of a character (those listed I know are all gained before 10th level.) These are all in addition to the feats you choose for yourself at level up.
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#9 |
Thoth - Egyptian God of Wisdom
![]() Join Date: March 1, 2001
Location: NC
Posts: 2,890
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Those are special abilities, and all classes receive those.
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