Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 07-10-2002, 12:58 PM   #11
theifprowess
Drizzt Do'Urden
 

Join Date: March 9, 2002
Location: california
Posts: 613
that dungeaon isnt a race you end up saving 2 of the people and killing the third. regardless how fast you go. and as far as stealth goes. is there even really a "stealth" mode?cause you said that combining those two attributes is what creates it. i know you can hide. but that puts a check on wether ot not your char is heard while moving. dont think it protects you while you walk right next to them either.
theifprowess is offline   Reply With Quote
Old 07-10-2002, 02:15 PM   #12
Aurican
Elminster
 

Join Date: March 1, 2001
Location: Raleigh, North Carolina
Age: 43
Posts: 470
No, if your move silently skill can overcome the enemy's listen and spot skills you can dance around them and they'll never know.

Possible Spoiler
.
.
.
.
.
.
.
.
.
As a matter of fact, in the dungeon compitetion, I would run past the minotaurs, (which could cause a good amount of damage) and single them out at corridor bends and dead-ends. One big baddie is much better then two or three.
Aurican is offline   Reply With Quote
Old 07-10-2002, 02:46 PM   #13
MagiK
Guest
 

Posts: n/a

Mem Dude, there doesn't seem to be a way to get the animal companion to do it on command. My ranger is stealthy enough to wander all over the place unseen (darn undead are immune ) but Igraine, my Panther companion and Tommi are always spotted and attacked.

And yes whoeverasked about it...there is most definately a "stealth" mode for rogues and Rangers to use. It is available at 1st level.


[ 07-10-2002, 02:48 PM: Message edited by: MagiK ]
  Reply With Quote
Old 07-10-2002, 05:29 PM   #14
Calaethis Dragonsbane
Legion Symbol
 

Join Date: May 29, 2002
Location: Somewhere in between
Age: 40
Posts: 7,029
bah! I miss my party from BG seris... this henceman thing is too much like arcanum, but... its annoying... I can see why you couldnt control a party, but they SHOULD have given more control over the hencemen.
__________________
Skydracgrrl: Cruelty, thy name is Cal!
---
There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe.
Calaethis Dragonsbane is offline   Reply With Quote
Old 07-10-2002, 06:37 PM   #15
Nerull
Lord Ao
 

Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 54
Posts: 2,069
Quote:
Originally posted by Calaethis Dragonsbane:
bah! I miss my party from BG seris... this henceman thing is too much like arcanum, but... its annoying... I can see why you couldnt control a party, but they SHOULD have given more control over the hencemen.
I agree. It's stupid that a rogue, regardless whether he is a henchman or not, would just stand there out in the open and attack from the front. Their abilities are centered around stealth; why would they ever go head-to-head with an opponent? At the very least, improve the A.I. for the henchmen and familiars, so they use their abilities more effectively. Tomi has better skill ratings in hide and move silently than he does in disable device, yet he never uses the former two abilities. What a waste in points!
__________________
[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin
Nerull is offline   Reply With Quote
Old 07-10-2002, 10:57 PM   #16
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
Posts: 10,215
btw, why do you want stealth mode? I mean you can't run in stealth mode. this will make the game slow.
Kakero is offline   Reply With Quote
Old 07-10-2002, 11:06 PM   #17
Medieval Dead
Dungeon Master
 

Join Date: January 6, 2002
Location: My chair
Posts: 66
I don't know about Tomi, but I think he goes into Stealth mode when he is in MELEE attack mode and that's only when he is attacking. I don't remember too well because I mainly had him use RANGED attack.

I do know that my animal companion panther did go into stealth mode when he attacked, because he was always see-through looking.

But in both cases, as far as just walking around, they never went into stealth mode and I've never found a way for them to. My work around, though, is if I knew trouble was around the corner, I would make them STAND GROUND and go stealthy at or around the enemy to recon or sneak attack them. Then I would make both companions FOLLOW me and a great surprise attack melee would ensue.
Medieval Dead is offline   Reply With Quote
Old 07-10-2002, 11:16 PM   #18
Memnoch
Ironworks Moderator
 

Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Quote:
Originally posted by Kakero:
btw, why do you want stealth mode? I mean you can't run in stealth mode. this will make the game slow.
Why? The following reasons:

1. So I can check a place out before running in an getting my head cut off
2. So I can sneak attack people and wipe them out even before they know I'm there. Once you go visible (hopefully after having sneak attacked someone) the other enemies will run up to melee range and I get attacks of opportunity as they move into melee range.

I'm not playing a tank - I'm playing a sneaky, shadowy ranger. I don't use stealth mode when walking around safe areas. [img]smile.gif[/img]

[ 07-10-2002, 11:20 PM: Message edited by: Memnoch ]
__________________


Memnoch is offline   Reply With Quote
Old 07-11-2002, 12:38 AM   #19
theifprowess
Drizzt Do'Urden
 

Join Date: March 9, 2002
Location: california
Posts: 613
tanks dont have to worry and neither mages if they got area effect spells. thats what seperates the big dawgs and skinny homies from the rogue that wanders from the rest:p
theifprowess is offline   Reply With Quote
Old 07-11-2002, 06:25 PM   #20
Zateel
Zhentarim Guard
 

Join Date: March 11, 2001
Location: Long Beach, MS
Posts: 354
I feel your pain...

What I do is command my henchman, familiar or whoever to "hold your ground" while I scout up ahead. Although they will be late for the fight if I attack without first retrieving them, it keeps me from being spotted.
__________________
and the flaming sword turning every way, guards the tree of life.
Zateel is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
New browser offers stealth mode surfing Harkoliar General Discussion 7 09-24-2006 02:31 AM
Tactics mode-strange mode Black Baron Baldurs Gate II: Shadows of Amn & Throne of Bhaal 11 12-29-2003 02:13 PM
what's up with my familiar and henchman???? spydar Neverwinter Nights 1 & 2 Also SoU & HotU Forum 5 05-31-2003 10:37 PM
YaY. I finally worked it out! MasterPooBaa General Conversation Archives (11/2000 - 01/2005) 2 10-08-2002 09:52 PM
Woohoo - Plan F worked Davros Wizards & Warriors Forum 6 12-14-2000 02:55 PM


All times are GMT -4. The time now is 08:03 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved