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Old 09-12-2002, 08:27 AM   #1
Saoric
Elite Waterdeep Guard
 

Join Date: August 31, 2002
Location: Zemst - Flanders - Belgium
Age: 42
Posts: 30
SPOILER
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It may not be important, but suppose you want the idol from the archealogical site, and you don't want to fight the doomslayer: go outside, drop the statue, meet the doomslayer: he won't attack you but will disappear into the cave! You can then pick it up again.

Also something strange happened: I tried to fight to doomslayer and used a wand of lightning: He made a save vs. wands, and then there was: "doomslayer: damage taken (-3)" ; does that minus mean he got more hit points, since normally as far is I know there ain't a minus, but just: "damage taken (1)" e.g.
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Old 09-12-2002, 02:52 PM   #2
Lord Brass
Emerald Dragon
 

Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
Sorry Saoric, I can't exactly say off the top of my head. It's possible that he did get some extra HP, though I imagine its just a bug.

Some creatures in the PnP version are healed by different attacks, and some get bigger altogether e.g. a spell in 1/2Ed D&D allows you to summon shambling mounds, but if they're not big enough for you, then fire a lightning bolt or two into them and they get bigger! Instant giant. [img]smile.gif[/img]
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Old 09-12-2002, 05:30 PM   #3
Ar-Cunin
Ra
 

Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 54
Posts: 2,326
If you have resistance of 127% ( the maximum, although I don't know why it is 127 [img]graemlins/confused2.gif[/img] ) you start healing if you damage of that type - I have tried it with fire damage/resistace [img]smile.gif[/img]
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