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Old 09-15-2004, 06:01 AM   #1
theGrimm
Manshoon
 

Join Date: January 19, 2004
Location: South Africa
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I had a recenter incident where Anoment threatened to whack Mazzy, citing that no halfling could ever be a paladin. My char intervened and Anomen backed down. It could have been the banter pack, though I seem to recall some voice-acting.

Anyone run across this banter? Do Mazzy and Anomen ever actually fight? And why does Anomen keep referring to his "blade" if he can't even use one?

I also read somewhere that high protaganist charisma can prevent inter-party bickering. True?
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Old 09-15-2004, 10:09 AM   #2
jcompton
Elminster
 

Join Date: May 29, 2002
Location: USA
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They don't actually fight, but it's clearly not one of the better relationships in the game. And yes, it's an original dialogue.
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Old 09-15-2004, 10:15 AM   #3
Dundee Slaytern
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Join Date: June 10, 2001
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Well, Anomen follows Helm, and Helm priests do have blades IIRC.
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Old 09-15-2004, 04:53 PM   #4
Pirengle
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Join Date: April 20, 2003
Location: Sarasota, Florida, USA
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BG2 is based on 2nd edition D&D rules. According to this ruleset, certain classes are prohibited from using certain weapons (mages can't use anything heavy, clerics can't use bladed weapons, etc.). It didn't work. 3rd edition D&D took away that rule. There's a mod out there (maybe at the Gibberlings Three?) that puts strength and dexterity requirements on wielded weapons instead of class requirements.
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Old 09-15-2004, 10:05 PM   #5
Barren F.
Elite Waterdeep Guard
 

Join Date: August 16, 2004
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IIRC, that's Ashes of Embers, available at Pocket Plane Group.
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Old 09-15-2004, 10:32 PM   #6
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
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Quote:
Originally posted by theGrimm:
I also read somewhere that high protaganist charisma can prevent inter-party bickering. True?
It may have been at Volothamp's Comeuppance where you read that. It is at least probably true: Both in BG1 and BG2, some NPCs hate other NPCs to the point where they will eventually break from the party and fight each other to the death. From the reports that I've recieved, it appears that the length of time that the NPCs are willing to tolerate each other's company is proportional to the Charisma of the PC, or at least the Party Leader. (Other factors, such as maintaining a Reputation level agreeable to all, are most likely taken into account as well.

Charisma has no effect (as far as I can tell) on scripted banters occuring in BG2, and since the "fights-to-the-death" are triggered by the banters, being the most charming guy in the world won't keep Valygar and Minsc from trying to kill Edwin. But it does appear to work in BG1.
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