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Old 09-24-2008, 11:06 AM   #161
Dinonykos
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Default Re: New Wall for 640x480 Resolution

Yup!
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Old 11-07-2008, 08:24 AM   #162
Dinonykos
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Default Re: New Wall for 640x480 Resolution

I have uploaded the magma/lava-wall (depending on if you use it underground or not ) and the appropriate background to my homepage. Please note that the wall is in the newest format...
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Old 11-12-2008, 09:14 PM   #163
Uatu
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Default Re: New Wall for 640x480 Resolution

Great stuff as usual, Dinonykos!

I need to make more walls, too, but they are (for me):
1. Too much work!
2. Confusing

Maybe I will just make lots of really simple walls...
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Old 11-13-2008, 05:35 AM   #164
Dinonykos
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Default Re: New Wall for 640x480 Resolution

This may be repetitive (since I posted that 2 years ago on Manikus forum, I assume): One approach that I use is to print a grid on paper (in yellow just as in my templates) and draw walls (especially "nature-walls" like trees) on that with a pencil (and ink, but that is due to the "comic/manga"-style). Afterwards, I scan this template, and colour it in Paint Shop Pro (Paint should also work). After resizing the coloured version, I copy/paste it back into the original templeta, et voilà, the wall is ready (and looks quite natural). I assume that this approach could also work with your style...
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Old 11-13-2008, 06:19 AM   #165
Uatu
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Default Re: New Wall for 640x480 Resolution

I used to do some scanning of drawings (inked as well) to color them on my computer (in Photoshop), but nowadays I just feel that taking the scanner out is a chore (not much space in Japanese housing, so it is still in its box)! Plus, I have lost my good ink and metal-tipped pen for inking, anyway...

I think I am just very impatient now...

But your method does sound good. What do you do with the smaller (more distant) frames? Resize them?
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Old 11-13-2008, 07:07 AM   #166
Dinonykos
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Default Re: New Wall for 640x480 Resolution

Quote:
Originally Posted by Uatu View Post
But your method does sound good. What do you do with the smaller (more distant) frames? Resize them?
Depends on the complexity of the nearest frames (both in sprites and walls). If there are a lot of details in the closeup frame, it might be useful to use a simplifed picture for the more distant frames. But generally, resizing is okay, I guess (e.g. for the Dimetrodon, I simply mirrored and resized the picture).
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Old 11-13-2008, 07:43 AM   #167
Uatu
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Default Re: New Wall for 640x480 Resolution

I did resize the smallest frame of my sprites (if there is work that can be reduced... )
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Old 11-17-2008, 12:41 PM   #168
manikus
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Default Re: New Wall for 640x480 Resolution

Great wall and background combo, Dinonykos. I don't think I can work them into my design (since y'all pro'lly fergot - the one using art from Dinonykos, Uatu and FRUA) but, it did inspire me to start thinking about a sequel.
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Old 11-18-2008, 11:55 AM   #169
Dinonykos
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Default Re: New Wall for 640x480 Resolution

Sequel of what?



I am absolutely looking forward to "Provohost"!
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Old 11-18-2008, 08:02 PM   #170
Uatu
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Default Re: New Wall for 640x480 Resolution

Yeah, how is Provohost going?
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