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Old 10-10-2008, 01:03 PM   #41
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
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Default Re: Paths & Lakes



Okay, this is a better version. With the green lines, I tried to implement how curves might work. But working that out in detail would need a lot of experimenting, and since I have right now no need for a pipe, I leave that to you, Manikus. I am quite sure that it can be done.
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Old 10-10-2008, 05:11 PM   #42
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Jack Burton
 

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Default Re: Paths & Lakes

Simply amazing, Dinonykos. I know I said I was going to finish the one project and playtest the other project before doing any art, but I might have to switch my priorities around.

Have you considered having a templates section at your website?
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Old 10-10-2008, 10:45 PM   #43
Uatu
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Default Re: Paths & Lakes

Wow, even more complex grids! Perhaps I will play with them sometime...
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Old 10-10-2008, 11:07 PM   #44
manikus
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Sunglass Man Re: Paths & Lakes

Quote:
Originally Posted by Uatu View Post
Wow, even more complex grids! Perhaps I will play with them sometime...
Yes, please.
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Old 10-11-2008, 03:59 AM   #45
Dinonykos
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Default Re: Paths & Lakes

You have to be cautious with slots H, P, and J. There is no optimal solution for handling them, I guess...
I am really curious what you come up with, Manikus.
However, I would say: Don't change your priorities if you are able to finish one of your scenarios...
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Old 10-11-2008, 10:03 AM   #46
manikus
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Default Re: Paths & Lakes

I am also curious as to what I will do.

I think I will be able to work a few hours on finishing the design using D and U art and a few hours playtesting the special project, and then maybe I can put in an hour or two working on this.
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Old 10-11-2008, 03:57 PM   #47
SilentThief
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Default Re: Paths & Lakes

A set of extended (as in tall hyper whatever) wall templates made for DL would be nice

ST
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Old 10-11-2008, 04:03 PM   #48
manikus
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Default Re: Paths & Lakes

They're available in the threads here in the forum (maybe even in this thread...).
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Old 10-13-2008, 07:06 PM   #49
Funky Dynamite
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Default Re: Paths & Lakes

Quote:
Originally Posted by manikus View Post
Well, considering you're the one that has actually released a demo, and we haven't, I guess we could say the same to you.
Eh, my demo is not that much, and it's kinda crude....
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Old 10-13-2008, 07:17 PM   #50
manikus
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Sunglass Man Re: Paths & Lakes

Quote:
Originally Posted by Funky Dynamite View Post
Eh, my demo is not that much, and it's kinda crude....
But, it's a demo - you can continue to work on it for the release of the game.
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