![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#21 |
Dungeon Master
![]() Join Date: October 1, 2003
Location: NSW Australia
Age: 49
Posts: 68
|
![]()
The two dolphin out of frame pics were used in the final DL game, Dark Queen of Krynn.
|
![]() |
![]() |
![]() |
#22 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
|
![]()
Hmmm... It does seem easier than I thought to do, but it is still hard! (Hard = bad for me!
![]() Was Dark Queen of Krynn held underwater for part of the game? I might have tried that one, but I think it was too hard or something (those Krynn games were too hard!)...
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
![]() |
![]() |
![]() |
#23 |
Dungeon Master
![]() Join Date: October 1, 2003
Location: NSW Australia
Age: 49
Posts: 68
|
![]()
There was an underwater stage for part of the game. It had you fighting Sea dragons and such. And yea, it was one of the harder goldbox games out there sue to some crazy maze levels with teleporters.
|
![]() |
![]() |
![]() |
#24 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
|
![]()
Sea dragons? Ah - unique Dragonlance monsters, I think
![]() Champions of Krynn (the 1st Dragonlance one) was my first Gold Box game, but it was so darn hard! It didn't help that I played on a clunky old PC with CGA graphics (it also took an hour to load the game and 30 minutes to load each battle ![]() ![]()
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
![]() |
![]() |
![]() |
#25 |
Dungeon Master
![]() Join Date: October 1, 2003
Location: NSW Australia
Age: 49
Posts: 68
|
![]()
Champions was also my first game and what actually got me involved in DnD in the first place.
|
![]() |
![]() |
![]() |
#26 |
Symbol of Cyric
![]() |
![]()
An interesting side effect of the pic with the purple background (the front of the skull) is that when you use area view its in purple
-SilentThief
__________________
http://www.wilhelmscream.net/ |
![]() |
![]() |
![]() |
#27 |
Horus - Egyptian Sky God
![]() Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
|
![]()
Hmm - that is interesting (but a bit weird, too!)
![]()
__________________
Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
![]() |
![]() |
![]() |
#28 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
The area view is laid over the viewport image, so whatever color (or pattern or image) you use as filler to go behind your small pics and backdrops will be the base for it (the area view).
EDIT: What I forgot is that you can also use AreaView Zone Art which is set in the zone editor. If you turn off the default image, you see the viewport in area view. For example; is your story set in the desert? You could make that filler area look like sand... You can see the possibilities here for an underwater adventure. ![]() Last edited by manikus; 01-03-2008 at 12:02 PM. Reason: info amended |
![]() |
![]() |
![]() |
#29 |
Symbol of Cyric
![]() |
![]()
"It's not a bug, its a feature!!!"
can't remember where I read that before... -SilentThief
__________________
http://www.wilhelmscream.net/ |
![]() |
![]() |
![]() |
#30 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
|
![]()
This was something that CocoaSpud planned for DC. Honest.
![]() |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
NWN 1: what kind of frame rates should I be getting? | Winter Wolf | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 1 | 12-16-2006 06:10 AM |
1 frame per second. Help me! | Sever | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 8 | 12-05-2005 02:23 PM |
Help! Frame Rate Crawling!! | basejump77 | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 1 | 11-18-2003 07:04 AM |
Morrowind: Frame rate? | Oruboris | Miscellaneous Games (RPG or not) | 12 | 01-18-2003 03:52 PM |
Tricks for the Kill! (post your tricks for killing monsters earthmedor, the tree etc) | Ziggy | Wizards & Warriors Forum | 1 | 08-26-2001 01:59 AM |