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Old 10-04-2002, 02:07 PM   #51
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
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Quote:
Originally posted by Dundee Slaytern:
The reason why I said the Simulacrum hinders me is because of the following scenerio,

1) I cast Project Image
2) Project Image kills enemies
3) Er... loot?
How about:

1) You cast Simmie
2) You cast PI
3) 150% Firepower, with no no cheese?

Simmie are also un-dispelable and un-true-sight-able.
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In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
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Old 10-04-2002, 02:16 PM   #52
Dundee Slaytern
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A few problems, Simmies cannot do anything during the PI's Time Stop. Simmies need not do anything after the PI's Time Stop.

I did have a Sorcerer who had both PI and Sima, but the Sima spell ended up being redundant and hence its' exclusion from my spell lists.
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Old 10-04-2002, 02:35 PM   #53
250
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another strategy, you know berserker/mage can have up to 10 attacks per round?

well, the news is, mmm, whatach call it image (Project Image? nah nah, the one that create a physical form, kinda like teleport yourself back one step) that image CAN hurt enemies as a 2 level lower fighter. so just do all ur usual protections on (including Stone Skine), then pop off a spell sequencer and a few contigencies of this image spell... you will a dozen mini-me berserkers running around, each doing 10 attacks per round with your fighter's stats

if I recall correctly, your images dont have the protections on when they come out... that is not a problem, they can use the items u have one too, so they can improve haste themselves, and use Scroll of Stone skin... heh. in the end, your fighter rarely misses, and with that whatchama call it big ass hammer, you do like 30 dmg on normal attacks.

say, you have 7 of these lil sidekicks, (including yourself). thats 7 times 10 times 30 dmg each round, 2100 or something close to that. and now with Dundee's Withy thingie, you dont have a limit on how many of those guys you can summon (refresh). and there is no limit to the number of these images... say, summon 20 of those...

[ 10-04-2002, 02:40 PM: Message edited by: 250 ]
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Old 10-04-2002, 02:44 PM   #54
Kaltia
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Hmm...I like the PI shapechange trick Alson told me (BTW-Alson the sorc is lvl 40 now )
And the Abi-dalzim's/time stop/improved alcrity/dragon's breath bomb [img]smile.gif[/img]
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Old 10-04-2002, 02:47 PM   #55
Dundee Slaytern
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At which point, cynics will begin to say, "Are you sure you guys are soloing?"
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Old 10-04-2002, 02:53 PM   #56
Alson
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And the answer will probably be: "No, we just like the view from the walls in Saradush".
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Old 10-04-2002, 02:59 PM   #57
Dundee Slaytern
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Quote:
Originally posted by Alson:
And the answer will probably be: "No, we just like the view from the walls in Saradush".
LOL! Although that line would be more appropriate for a party of 6 trying to reach the ToB Xp Cap before leaving Saradush.
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Old 10-04-2002, 03:05 PM   #58
Alson
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True... But it's useful for any cheater, solo or party.
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In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells!
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Old 10-05-2002, 12:06 AM   #59
Dundee Slaytern
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ToB Spoiler
~
~
~
~
Nah, I consider it cheese, not cheating, since you have to kill them to gain the Xp( although there is a less cheesy way in the Sendai Enclave). Soloists will hit the ToB Xp cap long before they enter ToB anyway.

[ 10-05-2002, 12:13 AM: Message edited by: Dundee Slaytern ]
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Old 10-05-2002, 03:50 AM   #60
Alson
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I consider all the InfiniteXP(TM) tricks to be cheating.
Cheese is abusing BioWare's lousy scripting (aka bad AI).
Cheating is abusing BioWare's lousy testing (aka game glitches).

Here I am, getting too harsh on BioWare again...
Go BioWare for making such an excellent game! [img]graemlins/thumbsup.gif[/img]
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