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#1 |
Elminster
![]() Join Date: January 24, 2002
Location: Virginia Beach
Age: 40
Posts: 467
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is this a change from 2nd to 3rd edition? i started a wizard and he had and could equip a light crossbow
i thought they were restricted to slings and darts! |
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#2 |
Xanathar Thieves Guild
![]() Join Date: January 8, 2001
Location: Charlotte,NC
Age: 61
Posts: 4,570
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I assume it is! Funny to see a wizard with a crossbow lol. I like the dual class system also. I dueled my fighter to thief at fifth level, then did two more fighter levels. Kind of handy to be able to pick a lock every once in awhile. Plus get sneak attacks. I'll probably do another couple levels in thief. Yes I do like 3rd edition!
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#3 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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You are no longer restricted from using specific weapons. Instead you will get a penalty for using weapons that are not “appropriate” to your class.
For example, a wizard can use a long sword, but may incur penalties, since he is not really proficient. Likewise, he can wear armor – but the chances of his spells failing will increase dramatically. Just about anything goes – but characters trying to be something they are not suited to do (eg wizard trying to fight in melee with a martial weapon) will be penalized accordingly. [img]smile.gif[/img] |
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#4 | |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 54
Posts: 2,069
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Quote:
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[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin |
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#5 | |
Elminster
![]() Join Date: January 24, 2002
Location: Virginia Beach
Age: 40
Posts: 467
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Quote:
thanks for the information though |
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#6 | |
Manshoon
![]() Join Date: April 26, 2002
Location: USA, NJ
Age: 54
Posts: 153
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Quote:
thanks for the information though[/QUOTE]They actually have it separated into simple, martial, and exotic weapons...everyone has proficiency in simple weapons (well, because they are simple) like crossbows and clubs. Only the fighter classes start out with all martial proficiencies, and the other classes have class specific proficiencies. Give your mage a level in fighter and then the Still Spell metamagic feat and he can cast in armor to his hearts content, with no failure chance or proficiency penalties. [img]smile.gif[/img] [ 06-24-2002, 08:00 AM: Message edited by: Madriver ] |
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