![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Elite Waterdeep Guard
![]() Join Date: August 23, 2001
Location: san jose, ca, usa
Posts: 15
|
does strength affect the damage on any weapon i choose? or do the base attributes for the specific weapon affect them? for example does strength affect the damage a dagger does?
|
![]() |
![]() |
![]() |
#2 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
|
Strength is a factor for all melee weapons. You can see this easily by clicking on the shield icon at the top of the inventory screen. That will display the base weapon damage, modified by the character's strength, along with other important information.
This applies to non-fighters as well. |
![]() |
![]() |
![]() |
#3 |
Baaz Draconian
![]() Join Date: December 4, 2001
Location: Denmark
Age: 52
Posts: 731
|
Strength effect on *melee* damage, the formulae:
If strength is 50, no effect. For each point of strength above 50, the character gains 2% of damage For each point of strength below 50, the character looses 1% of damage. Examples: 35 Strength -> -15% damage 50 Strength -> +0% damage 75 Strength -> +50% damage 100 Strength -> +100% damage 110 Strength -> +120% damgage Affects *any* melee weapon the character can use. Profeciency in the weapon or close combat has no effect on the damage.
__________________
It was a new day yesterday<br />but it\'s an old day now.<br /><i>Jethro Tull</i><br /> ![]() |
![]() |
![]() |
![]() |
#4 |
Dungeon Master
![]() Join Date: December 6, 2001
Location: Canada
Posts: 52
|
Just wanted to point out that strength also affects missile damage, at a lower rate of 1%/point over 50.
O.R. |
![]() |
![]() |
![]() |
#5 |
Hathor
![]() Join Date: April 6, 2001
Location: the desert
Posts: 2,296
|
i hate math. most of all percentages.
does that mean that missile dmg at 100 STR is 50%? thanks! V***V
__________________
my best friend is a junkie. what does your best friend do? |
![]() |
![]() |
![]() |
#6 |
Baaz Draconian
![]() Join Date: December 4, 2001
Location: Denmark
Age: 52
Posts: 731
|
quote: Yes dear Vesselle. 100 STR means +50% ranged damage according to O.R. Actually it is quite simple (STR - 50)% damage bonus. Whatever STR. |
![]() |
![]() |
![]() |
#7 |
Dungeon Master
![]() Join Date: February 4, 2002
Location: Norway
Posts: 71
|
Damage = Base damage x ( 1 + Bonus/100)
If Strength is 100: Melee = 100% Bonus giving: Damage = Base damage x ( 1 + 100/100) = Base damage x 2 Ranged = 50% Bonus giving: Damage = Base damage x ( 1 + 50/100) = Base damage x 1.5 Q.E.D.
__________________
Better to reign in hell than to serve in heaven<br />----------------------------------<br />This is Unix land.<br />In quiet nights you can hear M$-Windoze machines reboot. |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
[obv]Fortify Attribute | Lynthar | Miscellaneous Games (RPG or not) | 2 | 05-21-2006 06:37 PM |
Attribute Question | daeomer | Miscellaneous Games (RPG or not) | 8 | 06-02-2004 03:30 AM |
is there an attribute for | lucifer316 | Dungeon Craft - RPG Game Maker | 1 | 03-11-2002 08:54 AM |
Attribute Question... (Intelligence) | ArmageddonX | Wizards & Warriors Forum | 3 | 12-31-2000 07:55 PM |
Question about mana increase system - how does it work? Totally confused... | Vadim | Wizards & Warriors Archives | 0 | 10-05-2000 07:28 PM |