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#1 |
Elite Waterdeep Guard
![]() Join Date: September 22, 2002
Location: Australia
Age: 39
Posts: 13
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Hey, ive noticed that a couple of people or should i say everyone in the world who has played Balders Gate 2 has had trouble with the seemingly harmless to the eye Mindflayers. If their is anyone who needs help against them use the strategy i used, Mindflayers attack a beings brain, so the best thing to attack them with is the simple animate dead spell, Skeletons dont have brains!
even a couple of low level skeletons can take out any mindflayer and avoid the holding spells they cast. So sit back and watch the tentacles fly! Okay hope this helps, simple hey?
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Iv\'e decided to take up meditating.... Hey, at least its better then me sitting around doing nothing! ba dum tiss *cough* |
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#2 |
Symbol of Cyric
![]() Join Date: June 15, 2002
Location: Denmark
Age: 44
Posts: 1,163
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An old and well known tactic. Newbies might like the information, however.
Also try to have a level 15 spellcaster create the skeletons so they will become skeleton warriors. Some of the Illithids are actually quite good fighters.
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The Bleak Caballero<br /><br />Proud and original member (and secret admirer) of the Pro-Mazzy movement. |
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#3 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Mordenkainen's Swords.
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#4 |
Zhentarim Guard
![]() Join Date: June 27, 2001
Location: inland empire, ca
Age: 49
Posts: 316
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many have referred to it as cheesy, but depending on where you are simply open a door and throw in cloudkill to soften them up. Yeah yeah Illythid's are too smart for that, well i guess they should have improved the AI, eat cloudkill bastards!
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I\'ll talk BG anytime, AIM is: GreaterMalison |
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#5 | |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Quote:
Cloudkill should *NOT* bypass magic resistance. This is fixed by the Baldurdash Fixpack. |
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#6 | |
Symbol of Cyric
![]() Join Date: March 16, 2001
Location: Manchester, England
Age: 36
Posts: 1,109
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Quote:
Cloudkill should *NOT* bypass magic resistance. This is fixed by the Baldurdash Fixpack. [/QUOTE]Only problem is, very few people will fix beneficial bugs! |
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#7 |
Silver Dragon
![]() ![]() ![]() Join Date: August 25, 2001
Location: -
Age: 39
Posts: 1,644
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Brains or not .. my skeleton warriors allways fall after any illithid does more than 8-10 damage to it ... that's not a whole lot...
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<strong> Odi et Amo. Quare id faciam facisse requires ? Nescio, sed fieri sentio et excrucior </strong><br /><br /><strong> Amantem cogit amare magis, sed bene velle minus </strong> |
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#8 |
Dungeon Master
![]() Join Date: August 22, 2002
Location: Bedford MA.
Age: 61
Posts: 54
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Mind Flayers are so simple to kill that they are not fun anymore, especially if they aren't packing loot. I just send in a single dude with Chaotic Thoughts cast on him, and possibly hasted depending on how many there may be, and just slice away.
They only have two attacks, Psionic Blasts and a tentacle mind eat. Choatic thoughts makes you impervious to the psionics, and if you have a decent AC then they are nothing more than easy XP. This is another very useful cleric combat spell. |
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#9 |
Avatar
![]() ![]() ![]() ![]() Join Date: June 16, 2001
Location: Far from where I was, nearer where I wish.
Age: 42
Posts: 563
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I always liked the Vietnam lieutenant style of fighting against Illithids. Summon an army of monsters send em in and as they start dying send in another wave of monsters!!! YEAH CARNAGE!!! Then when everything is dead walk in and see the reminants of battle! Or...just...do what everyone else said. BUT THE CARNAGE...
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#10 |
Dungeon Master
![]() Join Date: February 23, 2002
Location: Ireland
Age: 43
Posts: 67
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I personally prefer Invisible Stalkers, they always take out any Flayers I put 'em up against.
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Do I look like I like you! |
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