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Old 09-06-2002, 07:21 PM   #1
Jeffi0
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Is there a mod that will the remove the 5 monster limit on summoned creatures? Viconia alone, at only level 13, can raise thirty seven monsters. I'd be interesting to see the army I could amass with a party of 6 maxxed out clerics. [img]smile.gif[/img]
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Old 09-06-2002, 07:56 PM   #2
Sir Goulum
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If you didn't know, its 5 per person, so if your party has 5 mages thats 25 summoned creatures [img]smile.gif[/img] . Just a little way around that. But to answere your question, I do not believe there is any mods. Sorry
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Old 09-06-2002, 08:49 PM   #3
SixOfSpades
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Quote:
Originally posted by Sir Goulum:
If you didn't know, its 5 per person, so if your party has 5 mages thats 25 summoned creatures [img]smile.gif[/img] . Just a little way around that. But to answere your question, I do not believe there is any mods. Sorry
Uhhhhhh.....I don't think so! For big fights, I usually have 2 or 3 people summoning fodder simultaneously (to prolong their combat duration), and I'm still limited to 5, total.
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Old 09-06-2002, 09:05 PM   #4
skuld
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Well I've hear(but have yet to try) that if you cast project image, the projected immage can do everything the original could do including cast spells, use items, and such. And when the image is gone you've got all your stuff back the way you left it. Also any summons cast in this fashion aren't taken into account in the 5 summons limit. Give it a try.
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Old 09-06-2002, 09:41 PM   #5
Jeffi0
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But that would only be ten. I was kinda hoping that with six clerics you could raise about two hundred guys! Now THAT would be impressive. [img]smile.gif[/img]
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Old 09-06-2002, 11:01 PM   #6
LennonCook
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AFAIK, Project Image is completely immuned to the summoning limit (ie. You can summon however many you want [img]smile.gif[/img] )
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Old 09-07-2002, 12:55 PM   #7
Sir Goulum
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Quote:
Originally posted by SixOfSpades:
quote:
Originally posted by Sir Goulum:
If you didn't know, its 5 per person, so if your party has 5 mages thats 25 summoned creatures [img]smile.gif[/img] . Just a little way around that. But to answere your question, I do not believe there is any mods. Sorry
Uhhhhhh.....I don't think so! For big fights, I usually have 2 or 3 people summoning fodder simultaneously (to prolong their combat duration), and I'm still limited to 5, total.[/QUOTE]It works for me, SixofSpades. [img]tongue.gif[/img]
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Old 09-07-2002, 06:46 PM   #8
SixOfSpades
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Ah, but are you using Project Image, or Simulacrum, Sir Goulum? Both "copies" created by those spells disregard the Summoning limit (as stated above) and, incidentally, the trap-setting limit. If you're summoning more than 5 allies with just your normal party members, though, I'd say that we're simply using different versions of the game, or one of us has a bug.
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Old 09-07-2002, 06:48 PM   #9
Sir Goulum
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Quote:
Originally posted by SixOfSpades:
Ah, but are you using Project Image, or Simulacrum, Sir Goulum? Both "copies" created by those spells disregard the Summoning limit (as stated above) and, incidentally, the trap-setting limit. If you're summoning more than 5 allies with just your normal party members, though, I'd say that we're simply using different versions of the game, or one of us has a bug.
I'm not using Project Image or Simulacrum. If I have a bug, then I like it! [img]graemlins/hehe.gif[/img]
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Old 09-07-2002, 06:58 PM   #10
andrewas
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Quote:
Originally posted by Sir Goulum:
I'm not using Project Image or Simulacrum. If I have a bug, then I like it! [img]graemlins/hehe.gif[/img]
Mav version perhaps? If thats the cause we finaly have a reason macs are better than PCs.
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