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#1 |
Zhentarim Guard
![]() Join Date: September 3, 2002
Location: Canada
Age: 41
Posts: 308
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Is there a mod that will the remove the 5 monster limit on summoned creatures? Viconia alone, at only level 13, can raise thirty seven monsters. I'd be interesting to see the army I could amass with a party of 6 maxxed out clerics. [img]smile.gif[/img]
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#2 |
John Locke
![]() Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
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If you didn't know, its 5 per person, so if your party has 5 mages thats 25 summoned creatures [img]smile.gif[/img] . Just a little way around that. But to answere your question, I do not believe there is any mods. Sorry
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#3 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
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Quote:
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#4 |
Elite Waterdeep Guard
![]() Join Date: September 6, 2002
Location: Long Island
Age: 43
Posts: 38
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Well I've hear(but have yet to try) that if you cast project image, the projected immage can do everything the original could do including cast spells, use items, and such. And when the image is gone you've got all your stuff back the way you left it. Also any summons cast in this fashion aren't taken into account in the 5 summons limit. Give it a try.
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#5 |
Zhentarim Guard
![]() Join Date: September 3, 2002
Location: Canada
Age: 41
Posts: 308
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But that would only be ten. I was kinda hoping that with six clerics you could raise about two hundred guys! Now THAT would be impressive. [img]smile.gif[/img]
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#6 |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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AFAIK, Project Image is completely immuned to the summoning limit (ie. You can summon however many you want [img]smile.gif[/img] )
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#7 | |
John Locke
![]() Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
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#8 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
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Ah, but are you using Project Image, or Simulacrum, Sir Goulum? Both "copies" created by those spells disregard the Summoning limit (as stated above) and, incidentally, the trap-setting limit. If you're summoning more than 5 allies with just your normal party members, though, I'd say that we're simply using different versions of the game, or one of us has a bug.
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#9 | |
John Locke
![]() Join Date: February 7, 2002
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#10 | |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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