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Old 07-26-2002, 10:33 AM   #1
Lioness
Jack Burton
 

Join Date: June 3, 2001
Location: Among the Stars
Age: 37
Posts: 5,837
*may contain spoilers*
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Any tips for the last fight with Irenicus??? I have a Kensai, Minsc, Imoen, Jaheira, Jan, and Haer'Dalis. All help is appreciated, no cheating wanted though, thanks.
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Old 07-26-2002, 10:43 AM   #2
philip
Galvatron
 

Join Date: June 24, 2002
Location: aa
Posts: 2,101
Make sure you have invisibilty dispel spells ready!
Summon fire elementals (skeleton warriors if Imoen can cast them).
Haste, Protection from evil, remove fear, chant (maybe other protections if you want)on your party and summons. Put the summons in a corner as far from the door as possible. Summon Irenicus and after the talk run away to the corner with the summons. The demons will follow you, kill them with your party. Resurrect and heal the party (summon new elementals if you can) haste again and run to Irenicus, dispel his invisibility and try to dispel his protections (wharding whip/breach) and hit him with everything you have (he regenerates very fast so be careful).
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Old 07-26-2002, 12:20 PM   #3
Sir Goulum
John Locke
 

Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
Go after the Demons first. To keep johnny boy occupied, summon some elementals or animals or monsters or maybe all 3. Once your party has taken care of the demons, have your mages dispel Jons protections...then your fighters get to have fun, with help from the mages, of course! Keep doing this, and maybe summon some more things to help you out. Should work, as it worked for me!
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Old 07-26-2002, 01:29 PM   #4
Shadowfax
Dungeon Master
 

Join Date: June 20, 2002
Location: USA
Age: 35
Posts: 99
(This is my strategy, and it works for me, I don't know if it'll work for you.) I send each of my tanks to take out one demon, my weaker spell casters together to take out a third demon, and my thief and semi strong fighter to take out the last demon. After that, I heal, then attack Irenicus, keeping my spell casters back to wear him down. When the person he's concentrating on gets hurt badly, I pull them out, let him attack some one else, heal them, then send them back in. I never let my main character get too badly hurt, so I don't kill them and have to start over.
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Old 07-26-2002, 01:29 PM   #5
JeraalMordeth
Dungeon Master
 

Join Date: July 26, 2002
Location: USA
Posts: 73
Contingencies and Sequencers are key as they allow you to store loads of defensive spells and Nishrus to drain Irenicus magic. You *should* save your "prepared for anything" wish and any Chain Contingency scrolls for the last two battles with Irenicus. Have you ever stopped and read how many sequencers and Contingencies Irenicus has? He auto casts something like 20 defensive spells as the battle starts. The only way to match that is to have mad resistences, or similar tricks of your own.

Once you finally win the game you'll see that the difference between easily winning and sorely losing these two battles is actually fairly small. If you set up a defensive contingency and then memorize mostly offense, summons, and breaching spells it is just a matter clicking fast enough.

Of course this is all assuming a "sufficiently experienced" Mage.
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