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#1 |
Elite Waterdeep Guard
![]() Join Date: July 15, 2002
Location: UK
Age: 43
Posts: 30
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Any ideas why all my characters' hit point gain per level has dropped to the mininum?
i.e. I currently have a Level 9 Paladin. When he reached level 10 he only gained 3 hit points. The same thing happens with Minsc and Jahera, and probably the other characters as well. I have applied the patch, and have tried at all the difficulty levels for the gain maximum hit points rule, which didn't help. Is this a bug or have I missed something? Tim.
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#2 |
Ra
![]() Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 53
Posts: 2,326
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No that is the way tha game works
Fighter types get 3hp pr. lvl. after the 9th Clerics get 2hp the rest get only 1hp Your game works fine - have fun completing it AND WELCOME TO IW [img]graemlins/thewave.gif[/img] [ 07-16-2002, 02:36 PM: Message edited by: Ar-Cunin ]
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#3 |
Galvatron
![]() Join Date: June 24, 2002
Location: aa
Posts: 2,101
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I don't gain more hp a level so I guess it's right. I read somewhere that mage classes get 1 hp per level and fighter classes 3 hp.
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#4 |
Elite Waterdeep Guard
![]() Join Date: July 15, 2002
Location: UK
Age: 43
Posts: 30
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Hmmn, okay thanks.
Does it say that in the manual anywhere?
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Oh fishy, fishy, fishy fish,<br />That went wherever I did go |
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#5 |
Elite Waterdeep Guard
![]() Join Date: July 15, 2002
Location: UK
Age: 43
Posts: 30
|
Quoting from the SoA manual re Hit Dice:
"fighters have a d10 which indicates that they gain between 1 and 10 hit points when going up a level" That only applies for the first 9 levels does it?
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Oh fishy, fishy, fishy fish,<br />That went wherever I did go |
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#6 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quote:
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