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#1 | |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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This appeared on www.theforce.net and was written by Craig Dixon. I was going to post it in the official thread, but since it's not about the game specifically I felt it deserved a thread of its own. It's very disappointing, eh.
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#2 |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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I quit the game in the middle of it. It just didn't get my attention the way the first one did. It felt like a retread, especially once I got to Korriban. Sorry to report it, but the game fell by the wayside.
Mercenaries, however... ![]() |
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#3 |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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I'm really disapointed that the game was cut so much.
Kotor was the only epic rpg released in a long while. I really liked it, and it was a game you could recomend to rpg lovers and you were ertain they would like it. It's not so with Kotor 2. I like the game, but there is so much stuff missing or broken, like the influence system. Changing your characters's aligment his only usefull from a powergamer point of view, since it has no effect at all on the game and the story. And the butchered story...
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Once upon a time in Canada... |
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#4 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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Do you know if anyone's modding KOTOR2 to get those missing cutscenes, audio, etc back into the game, Luvian?
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#5 |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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Well, from those threads mentioned in the arcticle and other I've seen around, some people are trying.
I'm just not sure how it will end up, since we only have a slight idea of what was planed. I don't have a link yet, people are still at the "working on it" stage. |
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#6 | |
40th Level Warrior
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Quote:
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#7 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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I actually like the storyline and mood in this one better, it's got the potential of being a much better game - if only it was put together in a more polished and professional manner. It's the ONLY thing that lets it down.
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#8 |
Dracolisk
![]() Join Date: March 21, 2001
Location: Europe
Age: 40
Posts: 6,136
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The good news: Obsidian asked Lucasarts to come up with a contentpatch.
The bad news: they've yet to receive an answer, as Lucasarts is busy with the new Episode 3 game. The spoiler: \ \ \ \ \ http://premium1.uploadit.org/Uzzy101//trayaatris.png Atris as Darth Traya. [img]graemlins/thumbsup.gif[/img] |
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#9 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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Come on Lucas Arts, give us a patch as a sign of good faith!
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#10 |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Yeah, well us Xbox players will just have to live with the game as is, as always.
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