Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 02-17-2002, 04:07 PM   #1
PeeWee
Manshoon
 

Join Date: January 25, 2002
Location: Houston
Posts: 216
K, I've been playing a 6 man party and have soloed some areas with Aerie, Anomen, and my bouny hunter.

I'm still in chapter two and don't have my boots of speed yet. I found out where they are but didn't keep the save because I didn't think I was of level to be there. Umber hulks were really annoying...and I tried to solo my bounty hunter here(got lost for being first game).

Some of my questions:

For each classes some ppl have soloed, say a rogue, what are some areas you DID NOT solo(doesn't have to be rogue here)? I'm sure you have to pick your battles.

Mages look like they can handle any situation thru minor melee, spells, or thru items like wands. In the sewers in the Temple district however, I couldn't solo the "mind flayers" that well using normal tactics with Aerie. I did use Anomen to summon a pit fiend as bait while he(Anomen) was invisible for the flayers to waste spells on and then he had to quickly sanctuary again. Then Aerie simply went into the rooms to very slowly hit and run. Then I tried the cloudkill wand here and it works yet again. More power to the mages.

In this sort of area, how can a simple melee guy make it thru 5 flayers? Aren't some battles just not fought? I can't see one cavalier shredding thru everything there is to be found in chapter two while staying only in chapter two. the game allows you to level up to beat the things found in this chapter but alot of the npcs call for different approaches.

So for each class a person has soloed, what's some of the most troublesome things you couldn't pass? Would like to know since I'm having speculations that one class can pass everything. Going linear with the story line to beat the game however may be another case.

Like say after trying and trying, what can't certain classes handle normally?

Fighters: what they can't handle here so have to pass up in exp and loot

thieves:

mages:

priests:

druids:

rangers:

paladins:

bards:

monks:

Feel free to add in whatever seems impossible to solo and even add in some tactics as to how a thief can acquire -said item- to beat something like a roomful of melee types and mind flayers.
__________________
<i>just,</i><p><b>PeeWee</b><br />
PeeWee is offline   Reply With Quote
Old 02-17-2002, 05:08 PM   #2
jabidas
Silver Dragon
 

Join Date: March 14, 2001
Location: Agharti. Mountains of Madness
Posts: 1,673
Ok offhand, you have a party with you so you are leveling up slowly. People who solo go up in levels very quickly so they are better able to deal with things.

I did a kensai solo, that was difficult but its about the right items at the right time. oh and 18 dex. You use potions, girdles of piercing and so forth. You can work anything with the right stuff and you have loads of money due to no party so you arnt short the cash. Cloak of nondetection and invisability potions will give you the space to manouver. Honestly its all about thinking.

I did a sorcerer solo too and that was far easier.
__________________
<br /><br />Non Serviam.
jabidas is offline   Reply With Quote
Old 02-17-2002, 05:59 PM   #3
andrewas
Harper
 

Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
Soling all the way through w/o any NPC assitance is entirely possible. In certain situation soloers even gain an advantage since protections that would normaly leave 5 party members vulnerable can cover one person with ease. And when fighting you can concentrate control on one character, without worrying about whether or not that damned avariel has wondered into another ambush.

You do have to pick your fights to a certain extent though, just wadnering into the dragons lair unprepared is as suicidal for a soloer as for anyone.

for monks:

EASY : kobolds and the like, magic users of any description (including the big JI himself), standard human types, anything with a low save, beholders, Demi-Lichs, Vampires.

MEDIUM : Members of the armed forces - they tend to have the equipment and numbers to cause some pain if you arent careful - Illithids, they can INT drain you, Adamantite Golems and Fire Giants have the THACHO and HP to cause some pain in groups > 2.

HARD : Dragons with acceptable levels of AI scripting. Deities.

IMPOSSIBLE : Nothing, but nothing, as long as you carry the correct equipment, IE something to cause fire or poision damage for those damn trolls.
__________________
[img]\"http://www.sighost.us/members/Zvijer/andrewas.gif\" alt=\" - \" />
andrewas is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hey, all ya soloers! Indemaijinj Baldurs Gate II: Shadows of Amn & Throne of Bhaal 25 02-28-2003 08:37 AM
Questions Part 3 (its okay tomoro ill be too busy playing it to ask questions) FelixJaeger Neverwinter Nights 1 & 2 Also SoU & HotU Forum 2 08-22-2002 08:57 AM
Questions, Questions, so menney Questions Tavis Wizards & Warriors Forum 24 05-27-2002 05:19 PM
Questions, Questions that need answering Xenturi Baldurs Gate II: Shadows of Amn & Throne of Bhaal 5 03-20-2002 08:47 AM
Soloers, Uncle Anansi Needs you! Anansi Baldurs Gate II: Shadows of Amn & Throne of Bhaal 1 02-11-2002 09:02 AM


All times are GMT -4. The time now is 12:01 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved