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#1 |
Elite Waterdeep Guard
![]() Join Date: August 23, 2001
Posts: 16
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How do Thief traps work(ie, what sets them off) and is there a danger to setting them?
------------------ Fighters Rule!!! |
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#2 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: September 5, 2001
Location: House of Freelight
Age: 48
Posts: 3,159
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Once traps are set, monsters (red circles) coming near them will be pelted with all sorts of damage depending on the level of the trap.
As far as I know, there is no danger to having thief traps except maybe if you place too many and the game crashes. Hope this helps. |
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#3 |
Elite Waterdeep Guard
![]() Join Date: September 12, 2001
Posts: 11
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Does set traps give you any added security when resting?
I find a room with one door and set a trap in the doorway and then rest. Is that a waste of time? |
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#4 |
Dungeon Master
![]() Join Date: August 18, 2001
Posts: 94
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Not a waste of time, but it depends where the game spawns the creature at, those traps are proximity traps. When the monster get a certain distance from the traps it will go off.
------------------ To quote the pestering peasant, Neeber, of tradesmeet: "I killed a rabid rabbit! I'm experienced, now!" |
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#5 |
Symbol of Cyric
![]() Join Date: August 17, 2001
Location: Waterdeep
Age: 44
Posts: 1,222
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Keeper III, your imagination is amazing and I really liked it. SOunds very enjoying.. (I'm serious, not kidding)
------------------ "Not for your eyes only, also for your beautiful ears.." Yngwie J. Amadeus Zoltan "Diamond Guardian of Aerie Lovers Sacred Band" |
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#6 |
Elite Waterdeep Guard
![]() Join Date: September 12, 2001
Posts: 11
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LOL....
I am a tad confused....... Splain more if you please. |
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